Skill Learning Cooldown?

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Skill Learning Cooldown?

Postby erozaxx » Fri Mar 18, 2011 10:34 pm

sabinati wrote:what gameplay value does this add?

negative one for sure

I dont see a point. There is not much botters can do today, and even if there is still some bottable part (personally can not think about any) that one is a pain. Also inheritance exploit is gone, as after death you cannot click Personals anymore, for certain time, which is first the same as your inherited characters (8 hours with full change) and after that the one acoording to your actual change/trad slider.

Also reborn character does not get LPs for previously discovered stuff anymore.

- to the idea
"That is not dead which can eternal lie / And with strange aeons even death may die."

H.P. Lovecraft
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