A suggestion for the diminishment of Hearth Vault viablilty.

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: A suggestion for the diminishment of Hearth Vault viabli

Postby Tonkyhonk » Tue Jul 12, 2011 4:47 am

TheVampirate wrote:my idea is fully formed, not just tossed out. it will be MONTHS before siege and world six are implimented. After Salem, this is a bandaid for the issue that could be implimented in a relatively short time. It isn't a complete fix all, but it helps. If there needs to be more time added to it, fine extend the bar to last five days to a week. I fail to see how real raiders would be penalized, as their hearths aren't likely to be constantly moved. I actually got with a raider or three... six to be specific to hammer out the idea.

i fail to see how you can be so sure that your idea should be implemented as the best bandaid for the time-being before the next world, while you ignore the ideas on other threads.
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Re: A suggestion for the diminishment of Hearth Vault viabli

Postby TheVampirate » Tue Jul 12, 2011 4:58 am

Tonkyhonk wrote:
TheVampirate wrote:my idea is fully formed, not just tossed out. it will be MONTHS before siege and world six are implimented. After Salem, this is a bandaid for the issue that could be implimented in a relatively short time. It isn't a complete fix all, but it helps. If there needs to be more time added to it, fine extend the bar to last five days to a week. I fail to see how real raiders would be penalized, as their hearths aren't likely to be constantly moved. I actually got with a raider or three... six to be specific to hammer out the idea.

i fail to see how you can be so sure that your idea should be implemented as the best bandaid for the time-being before the next world, while you ignore the ideas on other threads.

I never suggested it was, nor do I ignore them. It is simply my idea, fully formed and put out there. I didn't ignore all the other ideas, in fact mine was formed because of some of the complaints of a few people I talked to about their complaints of the other ideas. I can't claim mine is the "best"... I don't have that level of arrogance. I think mine is good, and simply dropped it here to be looked at. One can never be sure, even experienced developers, until it is tried or they are all bundled together and reviewed. If I never posted it, however, then it is useless. If my idea sucks I hope someone sees it and takes anything usefull from it and further refines their own.
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Re: A suggestion for the diminishment of Hearth Vault viabli

Postby Tonkyhonk » Tue Jul 12, 2011 5:14 am

TheVampirate wrote:I never suggested it was, nor do I ignore them. It is simply my idea, fully formed and put out there. I didn't ignore all the other ideas, in fact mine was formed because of some of the complaints of a few people I talked to about their complaints of the other ideas. I can't claim mine is the "best"... I don't have that level of arrogance. I think mine is good, and simply dropped it here to be looked at. One can never be sure, even experienced developers, until it is tried or they are all bundled together and reviewed. If I never posted it, however, then it is useless. If my idea sucks I hope someone sees it and takes anything usefull from it and further refines their own.

i still fail to see why you think your idea deserves to have a new thread on its own for the same topic. arrogant enough to me.
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Re: A suggestion for the diminishment of Hearth Vault viabli

Postby TheVampirate » Tue Jul 12, 2011 5:23 am

From Guidelines :
Familiarise yourself with any previous discussion
Do a quick search to see if there are existing threads with similar ideas, and make certain your idea hasn't been shot down before with good reason. You can borrow from past suggestions to improve your own thread or bump them if they haven't played out yet.



Didn't find any ideas similar to mine. According to guidelines, reason enough.
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Re: A suggestion for the diminishment of Hearth Vault viabli

Postby Jackard » Tue Jul 12, 2011 5:25 am

TheVampirate wrote:My suggestion is simple, and one I have thought about a bit before I post it. Dat suggested I post as he liked it so I shall.

To lessen the effectiveness of hearth vaults institute a crime bar.
A crime bar fills based on the amount of crimes you commit. The simple and main result is the inability to place a new hearth. You could take on more, but that is the basic one.
What this does is effectively make someone tracked by scents more accountable, as they can't just transport out (aside from villages of course) and pop down a new hearth. The filling of the crime bar would be based on the crime because as Dat pointed out, sometimes you are like "sure just grab it" or "hey can you smash my hearth for me"... tho for those people I would also suggest making a kin group with allowances for such occurences.

Anyway the bar would fill as follows.

Trespassing: Five minutes
Stealing:Five minutes per item stolen (subject to tweaking of course)
Assault: 12 hours (subject to tweaking)
Vandalism: 25 hours
Murder: 3 days

Important to note the bar would be capped at three days, so if you murder someone after assault you don't end up with 3 days and 12 hours. Also important to note tho is murdering another person right before the bar degrades will cause it to refill.

This means someone who has a hearth within a hearth vault can't jump as their wall is bashed. It also mean ranging will serve it's intended purpose.

"WE SHOULD ADD WHAT IS ESSENTIALLY MURDERCOUNTS BECAUSE EVERY OTHER PVP SANDBOX GAME HAS THEM"
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Re: A suggestion for the diminishment of Hearth Vault viabli

Postby TheVampirate » Tue Jul 12, 2011 5:29 am

Jackard wrote:WE SHOULD ADD WHAT IS ESSENTIALLY MURDERCOUNTS BECAUSE EVERY OTHER PVP SANDBOX GAME HAS THEM

Do murdercounts tick down? My idea has a function. I could care less about the count. Hell the bar doesn't display what type of crime fills it.

E: The bar does drain down in real time. So if 25 hours got added it'd drain in real time. It isn't a permenant tracker of the "crime".
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Re: A suggestion for the diminishment of Hearth Vault viabli

Postby Jackard » Tue Jul 12, 2011 5:36 am

TheVampirate wrote:Do murdercounts tick down?

Why don't you fucking look something up before replying to it?

http://lmgtfy.com/?q=murdercounts+game
http://uo.stratics.com/php-bin/show_con ... tent=30629
http://www.mortalwiki.org/wiki/Flagging#Murder_Count
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Re: A suggestion for the diminishment of Hearth Vault viabli

Postby TheVampirate » Tue Jul 12, 2011 6:36 am

Jackard wrote:
TheVampirate wrote:Do murdercounts tick down?

Why don't you fucking look something up before replying to it?

http://lmgtfy.com/?q=murdercounts+game
http://uo.stratics.com/php-bin/show_con ... tent=30629
http://www.mortalwiki.org/wiki/Flagging#Murder_Count

You didn't bother to read my post to properly understand the concept, why on earth would I bother to research other games for you?
Tho, I find it funny that I am being accused of not knowing anything about some other games (fair enough), by the same person accusing me of demanding a copy of functions from them. If the concept works use it. The game has concepts intergrated from other games, shall we start attacking all those as well.
"GREAT LET'S JUST ADD SWORDS LIKE OTHER SANDBOX GAMES"

Also the guy who wrote the guidelines popped this in the end:
Other notes...
Please be civil when making suggestions if you wish to be taken seriously.
Before you post have a quick reread. Is there anything that could be made clearer or less wordy? Have you assumed people know what you mean at any point?

Seems like a simple guideline, that guy must have really been worried that others might not follow that guideline that he himself surely always follows. Am I right?
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Re: A suggestion for the diminishment of Hearth Vault viabli

Postby daemmonium » Tue Jul 12, 2011 7:52 am

Vampirate, check third link. It's pretty much your idea.
Murder count is not reffering as the number of people killed, it's about the timer and the "debuffs" or "negative effects" linked to that timer.

So yeah, he read your post.
Do you want see right through the devil's eyes?
You must have seen the ground where they all stood before
I was a young man then, I was a young man then
Spending my time on the killing floor
Be more than you seem to be
Joy of labour sets you free.
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Re: A suggestion for the diminishment of Hearth Vault viabli

Postby Potjeh » Tue Jul 12, 2011 10:46 am

TheVampirate wrote:The crime bar is filled by criminal acts, if criminal acts are not crimes please give me a better definition.

That's the whole damn point. What is and isn't crime is highly subjective.
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