Ok, I got a spreadsheet out for this...
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0.003333333 Psuccess Load size: 25
0.996666667 Pfail Ore per bar: 300
0.919916355 Ploadf
0.080083645 Ploads
0.083333333 Average BPL
PSuccess is the chance that any one ore becomes a bar. Pfail is the chance that any one ore fails to become a bar. Ploadf is the chance that an entire load of 25 ore would fail to produce anything at all. Ploads is the chance that a full load would produce any amount of ore other than zero, including 1, 2, 3 bars or more.
Average BPL is how many bars will eventually be produced per load on average. Using 1/400:
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0.002500000 Psuccess Load size: 25
0.997500000 Pfail Ore per bar: 400
0.939339551 Ploadf
0.060660449 Ploads
0.062500000 Average BPL
This is why we need partial bars or something. Maybe some ores appear as different kinds of stone in mines... for instance, gold ore produces 30% of a bar, but only appears in small clusters.
Hmm... I'm just guessing, but mines are only like 256x256 tiles, right? Let's say 512x512. That's 4096 bars, theoretically.