i didnt respond properly then.
its not possible to build anything in a mineholes area, you must dig 1 tile to build a support.
MagicManICT wrote:Here's a hint: it was designed this way. No word from Jorb or loftar if they're happy with this or not.
Careful or not, there's still a very small chance of cave-ins with this. If a player isn't careful, no matter what pattern they use they'll end up with a cave-in. Yeah, I think the chance needs to go up a bit more, but not too much more. If you're trying do do this only to nerf bot mining, you're just hurting the regular players as they're the ones most likely to make mistakes. If you want to get rid of bots doing the mining, I suggest attempting to come up with another idea.
The "roads" are an unforeseen consequence of the mechanics behind exploration. It definitely needs to be fixed. Too bad we won't see a fix for it for the next year or so. Well, we won't really see anything getting fixed for that long.
DeadlyPencil wrote:Do not act like you know what jorb and loftar wanted to do with mining, i doubt you even played when they had the old mines. They did not intend for people to mine without supports in this manor.
Potjeh wrote:Oh, cool. But yeah, that too is a product of the same mining rules that enable zig-zag mining.
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