dageir wrote: For example if a person smokes a lot of tobacco and just eat meat its more likely that he dies earlier.
Nila-Hood wrote:*Finds cannabalism scent* Gworp, we gotta find da killer, hyuk hyuk!!!!11!!one!!!
No.
Berdy wrote:I have a slightly altered idea about how this could work. Instead of death or losing stats, how about a slider that gives/buffs differnt stats or abilities that are small that depend on the number of months somone has played?
So for month 1 you get nothing(maybe a curior buff)
for month 2 you get a minimal FED reductiion similar to wine
for month 3.... idk but you get the idea
cobaltjones wrote:Yes let's create more reasons for new people to be at a disadvantage and not want to play the game.
Users browsing this forum: Google [Bot] and 40 guests