borka wrote:The only reason for having oceans/sea would be having different continents like one for PvP and PvE, another one for PvE only...but i don't think that suits Jorb and Loftar idea of the game ...
Here's a thought: you always start on the PvP/PvE landmass and have to travel to the PvE only landmass via ship.
I'm thinking pretty big ships with storage comparable to wagons that cannot travel down rivers and can only be built on sand.
E.G. get your big ship made on land, push it down into the water at a slow slow pace (helped by str), load it up and cross the sea, and yes - you can bring some livestock on deck. (Maybe longboat style appearance.)
Externally, it works similarly to a raft - load things on like you would normally, but multiple people can climb on.
However there's a bonus feature: the hold. The door is a hatch on the ship - right clicking it makes you go inside, right clicking it with an item (as if offloading) makes you carry it inside. From inside, right clicking the ladder makes you go up, and right clicking it while holding something will make you bring it up to the deck with the object still in hand. You can right click the ship to drop it on the deck.
Inside the hold you can interact with objects as normal. This allows you to perform normal functions of life at sea. Additionally, you can catch fish when the ship is not moving.
tl:dr
Ship carries your stuff to promised land, and there's a hold you can eat in.
Damonkaninchen: rest in peace. Betrayed and attacked.