Yolan wrote:Now that is one very interesting bag of worms. What if... your character was always in the world? I demand a discussion of this idea!!!
We essentially want to move more or less in this direction. Kind of, at least.
Yolan wrote:Now that is one very interesting bag of worms. What if... your character was always in the world? I demand a discussion of this idea!!!
jorb wrote:Yolan wrote:Now that is one very interesting bag of worms. What if... your character was always in the world? I demand a discussion of this idea!!!
We essentially want to move more or less in this direction. Kind of, at least.
jorb wrote:Yolan wrote:Now that is one very interesting bag of worms. What if... your character was always in the world? I demand a discussion of this idea!!!
We essentially want to move more or less in this direction. Kind of, at least.
jorb wrote:Yolan wrote:Now that is one very interesting bag of worms. What if... your character was always in the world? I demand a discussion of this idea!!!
We essentially want to move more or less in this direction. Kind of, at least.
Slaya15 wrote:Wiki is your friend.
this would make you feel insecure about doing offline studies, you wont leave too much studying and when you log in you'll have to make you happy again. something like this will prevent alts learning curios and going offline.doing a lot of stuff while is studying should prevent the misery of studying all day and mantain happiness
marbleveins wrote:instead of telling me its a sh*t, help me do it better.
marbleveins wrote:yes, erything should move your happiness and of course there are little things that do so, because the system is in hiatus. maybe your personal beliefs can make you feel happier with corpeses around you.
276 hearthlings atm and you think 276 brains can't think enough to make suggestion? all the replies are telling me to stop trying to make a suggestion for the system. you must be the botters and alters :D
...The idea being that an active player can increase their happiness while a bot cannot. In its current state, the happiness system provides very few meaningful ways to become happy. You'd essentially be condemning new players to death or to be crippled at start unless you altered the system to include a simple, cheap way to increase happiness faster than activities decrease it. If you do that, bots can very easily be programmed to exploit it too.
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