OP could simply say that we should emphasize more on buff effects for our daily actions, rather than grinding up 100 str through a repetitive method.
Stats not being permanent means that everyone is stuck with 10 as a default and never progresses, so instead a emphasis on buffs is a better alternative in my view.
More 'buff' items similar to the Boar Tusk Snuff would come in handy, and quality should increase the duration and effect?
This means a change in the effect so it's divided in 2, but the duration is increased to outweigh the loss of bonus.
High quality buff 'foods' or 'items' would allow lower level players to compete with mid-end level players in relation to stat comparison maybe?
Lower str gain on boar tusk snuff, but longer duration for using ram is one way to look at it.
Having a 'sugar rush' effect from eating honey buns that increases agi to half the honeybun's quality would be nice.
Peppers can be used to create a food item that uses the 'heat' of the food to increase the 'con' of a player.
Btw, for int, since it's related to LP gain and such, and thinking about this realistically, there is NO food or item that would make you smarter by consumption... As it makes no sense that way.