hhp loss for crimes

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: hhp loss for crimes

Postby Oddity » Sun Jun 09, 2013 2:59 am

It would be nice if gauze healed faster.
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Re: hhp loss for crimes

Postby krikke93 » Sun Jun 09, 2013 11:26 am

OMG Bob is back!! :D
Hope you have a great day
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Re: hhp loss for crimes

Postby vatas » Sun Jun 09, 2013 12:31 pm

There shuld be more ways to heal. At hte moment I am stuck with 5HHP. Using Leech would take all my hp for leech to heal me for 1 HHP. Trying to find mufflons with alt. But murphy's law states I won't find any soon.

I will share couple oif ideas. cliche healing potions would be too easy and ruin combat agasint characters who don't have them. all healing should be over time (HoT)

Suggestions

"Salve" (maybe made of or mix of stuff like taproot, nettles, dandelions)

(Requires plant lore or first aid?)

Heals for salvequality/current hhp (more effective when you have wery little hhp, formula adjustable so that anybody could gather simple forage items to get hhp to use leeches without killing himself)

5hhp heals 10hhp
10hhp heals 5hp
15hhp heals 0hhp

15hhp should be good to start with single leech and work way up carefully.

Healing I suggested above could also give debuffs that prevent salve from being applied again for some time. Possibly encouraging to use different types if all give different debuff.

Idea of diseases is interesting. They could give small debuffs to attributes, I would rather avoid "this disease will deal damage to you untill you get item that you need to travel accross the map to find)
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Re: hhp loss for crimes

Postby fanit937 » Sun Jun 09, 2013 12:35 pm

vatas wrote: stuffs


Put one leech, take one hit, take off and wait until shp full, repeat. This is a very long period tho.
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Re: hhp loss for crimes

Postby vatas » Sun Jun 09, 2013 1:06 pm

fanit937 wrote:
vatas wrote: stuffs


Put one leech, take one hit, take off and wait until shp full, repeat. This is a very long period tho.


I thought leech would need to eat all in one bite. 14hhp now. Thanks!
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Re: hhp loss for crimes

Postby Bob_the_Cat » Sun Jun 09, 2013 10:02 pm

Now covering the person im killing with leeches damages me... Theres something wrong with that lol

krikke93 wrote:OMG Bob is back!! :D


Yep! :) and the few kids ive griefed so far havnt been half as satisfying because I cant take all their stuff lol... I killed a noob holding all his wall supplys and I couldnt even take them all lol
Last edited by Bob_the_Cat on Sun Jun 09, 2013 10:46 pm, edited 1 time in total.
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Re: hhp loss for crimes

Postby g1real » Mon Jun 10, 2013 5:51 am

This thread is amusing to read.

Comes down to something like "wah we cant raid and grief without repercussions anymore".
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Re: hhp loss for crimes

Postby SuperNoob » Tue Jun 11, 2013 9:17 am

g1real wrote:This thread is amusing to read.

Comes down to something like "wah we cant raid and grief without repercussions anymore".

I don't raid or grief(without a good reason) and I'm agreeing with those who do on the subject. maybe you should read through the thread again.
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Re: hhp loss for crimes

Postby naosnule » Tue Jun 11, 2013 9:26 am

Bob_the_Cat wrote:The new update where you loose hhp for doing crimes was a good idea, because now you can drop everything in their base... but when it comes to trespassing scents, its just too much. From looking in every crate, with out even taking anything, you loose like 20 hhp. This just becomes a serious pain for any raider, which is a part of the game.

I recommend the removing of the trespassing hhp loss, and keeping it for theft and vandalism.


Be glad that looking into containers that aren't yours do not leave summonable scents, which they should. My character feel similarely violated by you looking in my crates compared to you actually taking something from them.

This carebear approach is an annoyance, but H&H is such a great game that I can forgive it.
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Re: hhp loss for crimes

Postby krikke93 » Tue Jun 11, 2013 9:41 am

Bob_the_Cat wrote:-
krikke93 wrote:OMG Bob is back!! :D


Yep! :) and the few kids ive griefed so far havnt been half as satisfying because I cant take all their stuff lol... I killed a noob holding all his wall supplys and I couldnt even take them all lol

You enjoyed my pearls when I quit early world 6? :D
Thanks for the help with that scum murdering me btw, it was fun, too bad I can't find my thread about it anymore :(
Hope you have a great day
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