KajetanChrumps wrote:Make attacker lose HHP (but this shall stop at 1 HHP) when the target has no fight abilities and refuses to fight (clicks on crossed swords), much like leaving scents. This way the attacker will be able to kill at some costs. While it is not a big deal to regain HHP and SHP, it will take time. Oh yes, this could be great to abuse for gaining hunger, that's why it shall take away HHP not SHP.
Edit: Alternatively, make death/life slider move towards death and martial/peaceful towards martial. Some people will still enjoy this though.
technically this is already implemented, to attack someone you leave an assault scent, and assault is 1 of the -1 hhp scents