Jesus_Smith_Nandez wrote:...I'll give an in-game example: person A buys person B's soil for top price on credit. Person C finds better soil and sells it for the same amount, and drops the price of person B's soil. Person A now has a loan from person B that is more than the value of the items he has.
With the current system of pay with items when you need, it would be a bummer because person A overplayed for his soil, but on this loan system, he would have a loan he can't repay or would have to pay extra out of his own pocket for...
I'm really sorry, I am not quite sure I understand the scenario properly here. Are we suggesting that the price will fluctuate because of other people affecting the market, which would mean that you may have paid a different price at the time of trade, rather than at the future time of valuing your items?