olive ,canola Oil

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: olive ,canola Oil

Postby Chakravanti » Fri Dec 25, 2009 5:01 am

Peter wrote:"unrealistic"...essential to the theme.

Do you need any help or you digesting your toes already?

Also, what with Q nerfing. It was practical with the the cauldron but I'd really like to see some other method That makes this feasable. Personally I would just think a clay cauldron would simply need to be repaired more often and have a tendency to 'leak' water when in use requiring a larger consumption of resources to show the difference between investing the work into a metal cauldron (which, given X Q clay the metal can always be better given a bit of work with trees).

THe consumption of resources would balance the effort required to get a hold of metal against the effort required to maintain clay. And clay cauldrons should just be a pitfa to maintain rather than a cheap lame as Q nerfing. Maybe I don't understand clay cauldrons right because I've never had to use them but that's just the way it seems to me.
Well what is this that I can't see
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
User avatar
Chakravanti
 
Posts: 3345
Joined: Sat Aug 29, 2009 3:38 am

Re: olive ,canola Oil

Postby Avu » Fri Dec 25, 2009 7:55 am

The most annoying thing about clay cauldrons is that water does not boil in them instantly.
"Since all men count themselves righteous, and since
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
User avatar
Avu
 
Posts: 3000
Joined: Sat Oct 31, 2009 1:00 pm

Previous

Return to Critique & Ideas

Who is online

Users browsing this forum: Claude [Bot] and 2 guests