by Peter » Fri Feb 12, 2010 6:40 am
I love to see screen-shots of my universe. It makes me feel all godly inside.
I'm all for better maps. While some would say that maps should generate uniform terrain, I disagree; towns with radically different resources will have more incentive to trade on a large scale, and when you travel, you will find places that are very different from your home.
This is not yet practical, since current industry is entirely reliant on resources that only appear in one terrain or the other.
Further, having several climates with several terrains in each (GRASSLAND [grass,woods,grassy gravel,dry grass...] FOREST [leaf mulch, needle mulch, dense woods, clearing, wooded scree] SWAMP [bog, marsh, rock...]) would allow interesting variation within climates and on a large scale. Such an attempt would require major efforts on the part of the Devs, so I'm not suggesting this lightly.
Surprise.