arriel wrote:I`m not only talking poisons, but curses as well.
giftiger_wunsch wrote:arriel wrote:I`m not only talking poisons, but curses as well.
Curses made from frogs and rats? Nah, doesn't sound right to me. I'm not really big on the whole curse idea, poisoning a well to harm its user is one thing, but having negative effects from having someone "curse" you, possibly without your knowledge? I'm not a fan.
arriel wrote:I am not a big fan of evil witchcraft as idea overall, because, as you can see from the comment above yours, people would bring torches and pitchforks regardless.
giftiger_wunsch wrote:arriel wrote:I am not a big fan of evil witchcraft as idea overall, because, as you can see from the comment above yours, people would bring torches and pitchforks regardless.
People will bring swords and axes... if you curse them. Most towns would have an evil witch for smiting their enemies. Why would you think practising witchcraft in a game would cause people to attack you lol
factnfiction101 wrote:^I agree with this guy.
Sarge wrote:@ OP: You clearly spent a lot of time thinking this through and I like the idea very much I must admit. However, my thoughts are that it doesn't fit in with the genre, the intention of this game is to have a near replication of the era... I don't believe in witchcraft and I'm one of the punters of realism in this game.
Great post none the less.
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