Crow wrote:I think it would be nice to slow down food intake by about 50% and allow us to gain stats though working as well. So you get strength for killing, int for planting trees or making food, etc. So far 90% of your time is spent gathering, processing, and eating food. It should be about 30-50% at most.
Peter wrote:allow us to gain stats though working as well.
Peter wrote:So far 90% of your time is spent gathering, processing, and eating food. It should be about 30-50% at most.
jorb wrote:We are aware and intend to fix this.
kobnach wrote:jorb wrote:We are aware and intend to fix this.
There are actually advantages - the more I can eat, the faster I can raise my stats. That's one reason I usually move at a run. It does however get tedious when I don't have appropriate stat-raising food on hand, and have to resort to apples.
sabinati wrote:kobnach wrote:jorb wrote:We are aware and intend to fix this.
There are actually advantages - the more I can eat, the faster I can raise my stats. That's one reason I usually move at a run. It does however get tedious when I don't have appropriate stat-raising food on hand, and have to resort to apples.
hopefully they would raise the stat rates proportionally with the increase in fill rates