Wolfang wrote:Dude, its not hard to make clogs out of your nearest tree...
Unless you get thorns in your feet while chopping. In the case mentioned (losing shoes after being tackled by a boar), that'd be a problem.
Wolfang wrote:Dude, its not hard to make clogs out of your nearest tree...
burgingham wrote:More ways to get raped are always good.
jorb wrote:TheYatesMachine wrote:I'm not saying there needs to be a tutorial/newbie area or anything of the sort, but one awesome device that occurs to me would be something like Civpedia from the Civilization series. In game, you can look up explanations on how game mechanics function. It shouldn't be a necessity to have a wiki opened up on one side of the screen as you play on the other.
To the extent that there was one, the original "game design" actually called for precisely that, a "Havenopedia", as I had been playing a lot of civ 4 at the time. A system like that is however extremely maintenance intensive (it needs to be kept up to date when we change mechanics and whatnot) so we haven't bothered (and it's not currently on our list of priorities). I'd rather write descriptive tooltips for the buffs, truth to be told.
jorb wrote:TheYatesMachine wrote:I'm not saying there needs to be a tutorial/newbie area or anything of the sort, but one awesome device that occurs to me would be something like Civpedia from the Civilization series. In game, you can look up explanations on how game mechanics function. It shouldn't be a necessity to have a wiki opened up on one side of the screen as you play on the other.
To the extent that there was one, the original "game design" actually called for precisely that, a "Havenopedia", as I had been playing a lot of civ 4 at the time. A system like that is however extremely maintenance intensive (it needs to be kept up to date when we change mechanics and whatnot) so we haven't bothered (and it's not currently on our list of priorities). I'd rather write descriptive tooltips for the buffs, truth to be told.