Produce Sack

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Produce Sack

Postby novaalpha » Mon Mar 07, 2011 12:10 pm

They should just make bags that could store stuff. No need for unique kind of bag for every little thing.
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Re: Produce Sack

Postby ImpalerWrG » Mon Mar 07, 2011 12:19 pm

novaalpha wrote:They should just make bags that could store stuff. No need for unique kind of bag for every little thing.


Yes and lets put this bag on the players back and make it openable by pressing Tab, you could put any type of item you wanted in it and it would be so convenient.
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Re: Produce Sack

Postby ninja_yodeler » Mon Mar 07, 2011 12:51 pm

just to put my say...
basically the majority of your ideas would be combined into one if the devs changed the travvelers sack, so instead of adding to your inventory, it simply creates a new one, this way it is more storage and in a seperate inven' that can be equipped...tada
ps sorry if thats not what you wanted, but thats the picture i got out of this thread
Phaen wrote:RIP Homicidal Ninja :(
Let us reflect upon the good he was able to do during his short time in the hearthlands.
Let us remind ourselves of his bravery and willingness to fight for the safety of his friends!
Let us hope he can surpass his previous achievements in his future lives.
<3
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Re: Produce Sack

Postby Joe69 » Mon Mar 07, 2011 1:36 pm

Why not just have a bunch of carrots 8x carrots 1x string 2x2 inventory slot and a string of onions: onions x8 takes up 1x4 inventory slots a bale of straw ect ect.
I fully look forward to jorb and loftar fixing several mechanics and bringing back updates, because at that time you chuckleheads are going to be more marginalized than lawn furniture in winter.
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Re: Produce Sack

Postby Snaws » Mon Mar 07, 2011 2:57 pm

Joe69
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you can only push a man so far until he shatters into shambles . . .
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