May as well start using Curiosities right now

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: May as well start using Curiosities right now

Postby LimaZulu » Mon Feb 14, 2011 4:29 pm

Potjeh wrote:Nah, it's not how the system works. On the test server, the number of curiosities you could have active at once was determined by your intelligence, and you couldn't have two of the same kind going at once. So yeah, you could still target trees alone, but you'd only be using one or two slots while people who play in communities and produce a variety of goods would be able to use all their slots and would thus get ahead of the macro chopper.


Oh. I think I get it.
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Re: May as well start using Curiosities right now

Postby sabinati » Mon Feb 14, 2011 5:17 pm

besides, the tree root curiosity was rare.
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Re: May as well start using Curiosities right now

Postby Jackard » Mon Feb 14, 2011 7:17 pm

TheYatesMachine wrote:Instead now I'll be cutting down every tree in sight and chopping the stumps to so I can raise my farming skill.

no

LimaZulu wrote:Even so, unless certain tasks have higher odds to balance the often smaller scale duties of those tasks, trees will still be targets; can only farm so much in a day, depending on your farm size. Plenty of trees to chop.

no
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