Make soil a depleting resource like Clay @ q10

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Make soil a depleting resource like Clay @ q10

Postby Zampfeo » Sat Feb 19, 2011 10:12 pm

burgingham wrote:
Still not caring about realism arguments.


So you rather make up your own definition for a mudflat? Cool logic you have there.
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Re: Make soil a depleting resource like Clay @ q10

Postby burgingham » Sat Feb 19, 2011 10:23 pm

I don't care if it is called a mudflat, a desert or a jacuzzi. I just want the mechanics it holds in game getting applied to soil as well.
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Re: Make soil a depleting resource like Clay @ q10

Postby SacreDoom » Sat Feb 19, 2011 10:25 pm

burgingham wrote:I don't care if it is called a mudflat, a desert or a jacuzzi. I just want the mechanics it holds in game getting applied to soil as well.


..Next map we need jacuzzi terrain.
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Re: Make soil a depleting resource like Clay @ q10

Postby Jackard » Sat Feb 19, 2011 10:52 pm

Zampfeo wrote:Mudflats are a type of swamp. They have clay, which is limited by most of it being saturated into bay mud. Everything else is dirt and organic matter. The more you know.

do you enjoy being white noise?
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Re: Make soil a depleting resource like Clay @ q10

Postby rye130 » Sun Feb 20, 2011 1:16 am

Are people soil botting again?

+1 to idea, makes sense. Don't do this with water though.
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Re: Make soil a depleting resource like Clay @ q10

Postby Zampfeo » Sun Feb 20, 2011 2:26 am

burgingham wrote:I don't care if it is called a mudflat, a desert or a jacuzzi. I just want the mechanics it holds in game getting applied to soil as well.


But soil isn't clay.
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Re: Make soil a depleting resource like Clay @ q10

Postby sabinati » Sun Feb 20, 2011 3:02 am

derp isn't herp
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Re: Make soil a depleting resource like Clay @ q10

Postby Zampfeo » Sun Feb 20, 2011 3:22 am

sabinati wrote:derp isn't herp


This is true, but you can't have a herp without a derp. A herp without a derp just doesn't work, but you can derp without herping all you want.
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Re: Make soil a depleting resource like Clay @ q10

Postby sabinati » Sun Feb 20, 2011 3:27 am

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Re: Make soil a depleting resource like Clay @ q10

Postby Jackard » Sun Feb 20, 2011 3:34 am

haha wow i havent seen that shit since a dwarf fortress thread
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