cobaltjones wrote:Seriously how is this even a topic of discussion?
You people are fucking weird.
Onionfighter wrote:I loved being able to see the names above all the skeletons (something missing in Salem). It gave the world a sense of history.
I am not arguing against having named skulls. I am against having the name be the actual name instead of the memorized name. For people you don't know, there should be no name. (You should be able to id dead ancestors.)
Onionfighter wrote:I'm pretty tired too, so I will try one last time to explain my thoughts on this for now.
Let's say you have a strong character, and a bunch of other people know your char name, and not all these people are totally friendly to you or your village. If that character is the strongest of your group and he dies somehow, whoever gets his skull can find out his name. This means that you won't be able to keep the death a secret. Now maybe people will know that your village is weakened. This could be important information.
Maybe this doesn't matter to you, but whenever I lost a character, I didn't talk about it on the forums until much later because my group was small and secretive, but also fairly well known on the forums.
Karede wrote: It takes a special kind of autism to play this game
burgingham wrote:Btw what's up with everyone going ballistic about Onion posting? You made some enemies in Salem or what? ^^
jorb wrote:painhertz wrote:I'm currently carrying the skull of my first World 7 character. (25 hours old cut to the quick of his youth.) and if nothing else it makes me less sad about dying having this momento of that character.
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