overtyped wrote:As for the 5 layer mine thing, he can just make mines unblockable, fixed. I believe this also answers the proper system of punishment question.
You think there will be more griefing and killing if walls were removed: I think it would be the exact opposite, towns of players will protect each other.
You also missed the point about animals being unkillable, that also includes them being unmovable by other players, or else there is no point. I think something like tying animals down to one location, so they only move a certain distance when they walk around could work.
You shouldn't be thinking along the lines of, "Since theres flaws in the game, we should keeps walls" Instead, list the flaws, and fix them.
I have to disagree here:
making mineholes unblockable...? why ? who blocks them now that they are breakable? And hell 5th vaults are not all they are cracked up to be since trolls break statues and brickwalls. great vrs noobs (that don't have the resources to build 5 shafts)but big faction that can grind out a troll spawn.....
and if your going to make animals un-killable and un-moveable then you had better make troughs un-breakable and un-moveable also. Or would you like to rebuild and refill your troughs from whatever crops didn't get thrown on the ground every other day.
So then crops better be un-harvestable too.......starting to look like most of the village will be untouchable.....so lets see. can't touch stuff in houses/ animals/ crops.......so if you store everything in a house.......well guess trees could still get raided. hhhm wonder how many high Q trees will survive the griefers
sorry i jusyt don't see how removing walls fixes anything......better solution would be to remove crimes.