by Chakravanti » Tue Dec 29, 2009 11:19 pm
While there is a fine line between an 'aesthetic' and a 'realistic' argument they are not in fact the same. Now, I understand your concern for the game mechanics and UI difficulty but the fact is that both stacking and item containers could be implemented with equivalent functionality and I maintain that the sole difference is in aesthetics and the amount of coding required by the gnome.
I believe it is the latter fact that has you inclined toward stacking because you want it sooner and because something a bit more complex like containers would require more testing and probably have more bugs. Also because, given how fucked up seedbags were, one might be inclined to think other item containers would be implemented as equally useless and fucked up.
Well what is this that I can't see
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley,
O Death!