ElGato wrote:I wonder how, then, the goon client sends the password of the user to a web server.
Still noone has shown me the code in the client doing this.
Picture or it didn't happen.
Apart from that, the only things i really miss in the original client are:
- resizing of client window, the nice way how Gilbertus managed it
- option to disable music completely once and for all, from Pachos
- multiple toolbars (since 10 hotkeys are not enough) from Pachos
- nightvision and a modification to server enforcing the use of lightsources to be able to interact with objects while in pitch black (to level they playing field and even resource consumption between people who like ambiente, and the ones who don't want to destroy their RL vision when playing at ingame night)
- functioning ingame mapping system with export function (so bigger high-resolution maps can be stitched together by 3rd party tools)
In case this would get backported i (think not alone with this) would see no use in a modified client, thus ending the 'client x steals password for <faction>' debate.