Bucket Grinding

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Bucket Grinding

Postby Gotrek64 » Tue Jan 25, 2011 12:27 am

Skorm wrote:
Gotrek64 wrote:Hell why don't we just nerf everything to 10 lp then everyone would have to macro forever to get anywhere. :roll:

While we're at it can we have a skill system where you do something you get better like walking and running that way i'd be the fastest person ever for all the mapping I do :D


so,this way "you are fast cause you were faster then any other fast person wich makes you even faster then the fastest person ?"

exactly
burgingham wrote:Gotrek did a shitton of work there to supply people with farm stuff etc. You murder him despite knowing who he was. Why not assasinate the 2 people who insulted you and then get out? It would have proven your point much better and also proven you really do understand how to fight people and not only how to slaughter helpless sheep.
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Re: Bucket Grinding

Postby humanalien » Tue Jan 25, 2011 4:13 pm

let bonesaws and possible other also tools, have a chance to degrade in ql when used, like symbel items.
Ql0 => bye tool.
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Re: Bucket Grinding

Postby DigDog » Tue Jan 25, 2011 4:16 pm

That wouldn't change anything since you get 12 or so bones from one bear.
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Re: Bucket Grinding

Postby humanalien » Tue Jan 25, 2011 4:57 pm

wel, after each tool destruction you need to go back form the forest to your place to make a new tool, unless you bring a lot of bones with you.
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Re: Bucket Grinding

Postby DigDog » Tue Jan 25, 2011 7:09 pm

We're talking about grinders here mate, they're grinding buckets for hours. Their pain tolerance is very high. Do you really thing they'd stop doing it because they have to bring a crate full of bones with them?
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Re: Bucket Grinding

Postby humanalien » Wed Jan 26, 2011 3:22 pm

DigDog wrote:We're talking about grinders here mate, they're grinding buckets for hours. Their pain tolerance is very high. Do you really thing they'd stop doing it because they have to bring a crate full of bones with them?


It will slow then for a bit, atleast.
And it makes bones a little more valuable.
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Re: Bucket Grinding

Postby DigDog » Wed Jan 26, 2011 3:56 pm

humanalien wrote:
DigDog wrote:We're talking about grinders here mate, they're grinding buckets for hours. Their pain tolerance is very high. Do you really thing they'd stop doing it because they have to bring a crate full of bones with them?


It will slow then for a bit, atleast.
And it makes bones a little more valuable.

The only thing that will accomplish is annoy the honest players who are happy to finally have made that Q100 saw.
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Re: Bucket Grinding

Postby Nemerle » Wed Jan 26, 2011 5:44 pm

Kaios wrote:Ok I don't think people understand why this aspect of grind/macro capability is bad. Yeah you get lots of LP after getting a high Q saw and raising carp a little, but the main problem is the LP is so good at some point that people will literally chop down a supergrids worth of trees over time..

That's not a good thing. Go ahead and grind some other shit constantly like digging but with this you are affecting the world negatively for EVERYONE, and the LP is so good that most people don't care.

Welcome to the tragedy of the commons.

The answer is staring us in the face. X action correlates to X points in skill X. If I chop trees all day my lumberjacking skill goes up, and my strength goes up. If all I do is swim, my swimming skill goes up (perhaps I can swim in stronger currents or deeper water?) and my stamina goes up. If all I do is melee chickens then my melee skill goes up, etc.

It doesn't have the flexibility of the current system but it eliminates people grinding buckets so they can, for example, fight bears later on, or grinding ore so they can become an archer, or some ridiculous example of that nature.

Granted people will STILL grind, but at the very least it will be more meaningful, and realistic (a word I am somewhat loathe to use)
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Re: Bucket Grinding

Postby humanalien » Wed Jan 26, 2011 11:49 pm

That would make h&h just like any other multiplayer game.
Then i could go play wurm (uses such a system) for example.
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Re: Bucket Grinding

Postby ImpalerWrG » Thu Jan 27, 2011 1:17 am

humanalien wrote:That would make h&h just like any other multiplayer game.
Then i could go play wurm (uses such a system) for example.


If its an improvement then it dosn't matter if its been done before or never been done.
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