Kaios wrote:Ok I don't think people understand why this aspect of grind/macro capability is bad. Yeah you get lots of LP after getting a high Q saw and raising carp a little, but the main problem is the LP is so good at some point that people will literally chop down a supergrids worth of trees over time..
That's not a good thing. Go ahead and grind some other shit constantly like digging but with this you are affecting the world negatively for EVERYONE, and the LP is so good that most people don't care.
Welcome to the tragedy of the commons.
The answer is staring us in the face. X action correlates to X points in skill X. If I chop trees all day my lumberjacking skill goes up, and my strength goes up. If all I do is swim, my swimming skill goes up (perhaps I can swim in stronger currents or deeper water?) and my stamina goes up. If all I do is melee chickens then my melee skill goes up, etc.
It doesn't have the flexibility of the current system but it eliminates people grinding buckets so they can, for example, fight bears later on, or grinding ore so they can become an archer, or some ridiculous example of that nature.
Granted people will STILL grind, but at the very least it will be more meaningful, and realistic (a word I am somewhat loathe to use)
I'm not worthy enough to capitalize the "e" in "english" because all I do is butcher it.