Ideas for the End of the World (Five)...

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Ideas for the End of the World (Five)...

Postby dra6o0n » Mon Sep 05, 2011 5:40 pm

shadowchris wrote:
Zgon wrote:What are you smoking?
Just make normal reset and everyone will be happy.

No. There will never be a normal reset.

Everyone must suffer, for all the suffering this server gets.
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Re: Ideas for the End of the World (Five)...

Postby ccog » Mon Sep 05, 2011 6:30 pm

Is there about to be a reset?
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Re: Ideas for the End of the World (Five)...

Postby ElGato » Tue Sep 06, 2011 8:48 am

ccog wrote:Is there about to be a reset?

nope.
Lots of work to do with a few systems in-game before a reset will even be thought of by Jorb & Loftar.
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Re: Ideas for the End of the World (Five)...

Postby bmjclark » Tue Sep 06, 2011 2:18 pm

And salem needs to be finished for that work to be done =p
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Re: Ideas for the End of the World (Five)...

Postby xXGhostxX » Wed Sep 07, 2011 12:49 pm

Unless, the server derps and can't be fixed cuz Jorbtar can't set up simple server back ups :?
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Re: Ideas for the End of the World (Five)...

Postby liverworst » Sat Sep 10, 2011 4:33 am

hay why not make it so zombies attack first ten spawn on eatch island then any harthlings/animals killed by them turn into zombies the surviver gets the best equipment until he dies in the next world he gets a monument in the next map p.s. zombies can sence harthlings and walk under water there as tough as the ones who thay are + doble defence and theres no warning
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Re: Ideas for the End of the World (Five)...

Postby zeb516 » Mon Sep 12, 2011 1:36 am

liverworst wrote:hay why not make it so zombies attack first ten spawn on eatch island then any harthlings/animals killed by them turn into zombies the surviver gets the best equipment until he dies in the next world he gets a monument in the next map p.s. zombies can sence harthlings and walk under water there as tough as the ones who thay are + doble defence and theres no warning

*Translation*
Hey why not make it so zombies attack and when the first ten appear they appear on 10 differing islands islands then any hearthling or animal killed by a zombie turns into one. The survivor gets hq armor and weapons until he perishs. When the next world starts their will be a statue that shows him killing two zombies in a dhelm plate armor soldier's gauntlets rangers boots and leather pants.
(Post Script) Zombies can sense players and can walk through water without drowning. There are tough ones who have double the defence hp and the ablity to refill their attack quickly. Theirs no warning when zombies attack they can also break boats when underwater can go through doors and destroy anything below or at palisade's soaking damage.
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Re: Ideas for the End of the World (Five)...

Postby metalman11ty1 » Sun Sep 18, 2011 4:06 am

idea 3 is beast. Also The devs could LITERALLY unleash hell, a bunch of monnsters pop out of the groud with 666666666 hp and the seek and keel everyone.
they could have like hell bears and hell bunnys that hop on your soul 'n shit. y'know
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Re: Ideas for the End of the World (Five)...

Postby TeckXKnight » Sun Sep 18, 2011 4:28 am

metalman11ty1 wrote:idea 3 is beast. Also The devs could LITERALLY unleash hell, a bunch of monnsters pop out of the groud with 666666666 hp and the seek and keel everyone.
they could have like hell bears and hell bunnys that hop on your soul 'n shit. y'know

Given how much of a push over and non-issue animals are this wouldn't stop anyone who is even mildly situated in, let alone the larger cities.
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