by Chakravanti » Sun Dec 27, 2009 10:07 pm
I may not understand you correctly but I believe that you must not understand one of two things:
1) Why the current system shits on peaceful players liek yourself.
2) Why this improvement will make the defense of peaceful players a reasonable possibility.
If you want to play peacefully without fear grief then go play a different game; the devs have made H&H decidedly PvP. If you wish to play peacefully supporting a nation that defend you for a tax of your production then buy all means support this idea. The whole purpose here is to create a balanced margin of development. The permadeth system will create battle attrition that creates an infinite demand for peasant productions.
If you assert that you should somehow be able to play a PvP game, peacefully, without fear of having your peaceful endeavors targeted. Then you have proposed the paradigm paradox that the current development suffers and fails to create because it's just impossible. This fear of alt abuse. You cannot deny alts as a part of the game. Simply put, this game that excessively discourages alts by creating an arbitrary margin of character development simply encourages multibox macroing. It does not actually dissuade alts as it would seem to. It only punishes those who can afford less IRL technology.
You seem to have faile dot take note of this point I made previously. I do not propose to make character development, alts or mains or whatever, cheap by any margin. Rather, that development become %100 based on the acquisition processing and consumption of resources. This significantly shifts the balance in favor of skillers like ourselves.
Well what is this that I can't see
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley,
O Death!