ImpalerWrG wrote:humanalien wrote:That would make h&h just like any other multiplayer game.
Then i could go play wurm (uses such a system) for example.
If its an improvement then it dosn't matter if its been done before or never been done.
It's not an improvement at all, since people who want to increase something like carpentry will now macro treechopping and buckets to get the increases.
Here is an established village who's cook has stopped playing, now they need a new cook, unfortunately for them their new cook has cooking 1 to start with, so he's going to be ruining their q100 foodstuff for quite a while until he stops detracting from it so much. This is a Bad Thing to implement on it's own.