inventer110 wrote:i had another idea... it only works if the server contains event logs for every character.(not hard to do)
the logs could be scanned for emerging patterns, then trip if it occurs too often.
and to your most recent comment i hope your right.
I think this could work, but I don't think Jorb or Loftar want the job of policing the game for bots. Whether they are willing to adopt that system is another matter.
A question that has already been asked: are bots currently a big problem in this world? I don't really care if someone uses a bot to have their char log in and change curios. This provides only a marginal benefit, and isn't worth the effort it would take to stop it. W4 digging or mining bots were another matter altogether, since they provided characters with skill levels that dwarfed regular players. It is possible that people still use bots to raise feps, and I think jorb mentioned changing plowing to fix this.