Shask wrote: Sadly I think I'd much prefer an FEP overhaul, but still quite excited about it.
FEP's aren't changing so suck it up. jorb/loftar have said before how happy they were with the FEP system
Shask wrote: Sadly I think I'd much prefer an FEP overhaul, but still quite excited about it.
rye130 wrote:Shask wrote: Sadly I think I'd much prefer an FEP overhaul, but still quite excited about it.
FEP's aren't changing so suck it up. jorb/loftar have said before how happy they were with the FEP system
d_datica wrote:Get the damn server back up before I go back to having a life
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rye130 wrote:Shask wrote: Sadly I think I'd much prefer an FEP overhaul, but still quite excited about it.
FEP's aren't changing so suck it up. jorb/loftar have said before how happy they were with the FEP system
Shask wrote:Just started playing in world 5, thought I might bump this up again. I'm wandering around, catching fish, eating ants, etcetera, but sadly there's always the "worry" of eating too much of the "wrong" stuff and having one or some of your attributes way higher than the others.. sigh..
What this topic is essentially about is: If you wanna raise your STR, it shouldn't be affected by your INT. Whether you have 100000 INT or 10 INT, the increment from 10 STR to 11 STR should be the same. I would be so happy if this came into play.
Onionfighter wrote:I swear this game is an OCD dream and nightmare.
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