Scubas wrote:Fucking elitists.
Enjoy being the glorious Haven and Hearth Hardcore gaming master race. Some of you people in this fucking forum community belong at Neogaf. At least, then you'd be pissing in an ocean that is already made of piss.
The way Haven is now, is bad. Even the dev's realize that. So eat up this "perfect system" while you fucking can, because eventually if they decide to continue working on this game, the walls are gonna collapse around you, and you dumbfounded dipshits will undoubtedly cry and ask why they ruined, what is apparent to me based on most of your opinions, an already flawless game (in alpha state) with no room for change or improvement.
I've got nothing else to say to you biased, thoughtless fanboys. Ejecting now. Maybe I'll download Hello Kitty island adventure just to spite you. I'd probably have more fun on there than grinding flax for months on end.
Not elitist at all in regards to how games work.
A game without any challenge and goals becomes boring, thus in online games, you are given the free will to decide what you want to do with the current game mechanics.
If you so pleased to grind 48 hours, sure. If you wanna invite everyone from your neighborhood to make a giant settlement to own people, sure.
With online games, anything goes in a sense, as the issue isn't the game itself, it's you and your stance on the multiplayer side of the game, the players who plays it in different ways.
I played Planetside 2 and it frustrates me to no end to see Vanu Sovereignty spam their low recoil, no bullet drop, guns at me and seemingly kill me all the time from mid-long range, simply because I play NC so my gun recoils a lot, and has heavy bullet drops at mid range, but packs a punch close up.
The issue isn't purely in the game, it's the latency as I notice that me and a enemy popping out of a corner and the enemy always hits me first even when i landed 10 rounds on him. Then there's the multiplayer part where VS can simply outnumber you by forming real life groups to play in higher numbers, thus outpopulate your faction and pretty much winning the war on a map... Until it's their bed time that is.
The thing is, multiplayer is unpredictable, it's suppose to be, it's how you get to enjoy ganking 10 people by hiding in trees and sniping them, and how they all feel frustrated by you camping them. One sided bias doesn't mean nothing. In the Open Betas, I played Assault and jump jet onto the trees and did nothing but snipe them with a silenced weapon, simply because they never bat an eyelid when i shot em.
Now, past release, the moment i shoot they kill me.