Animal Cages

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Animal Cages

Postby ciroth » Sat Aug 14, 2010 6:18 am

Didn't show up when i searched for it

Name: Animal Cage
Cost: 10 blocks wood, 6 wooden planks, 1 hard metal
Type: Liftable Object
Restrictions:Pigs (Baby and Adult), Sheep (Baby and Adult), Cow (Baby only). As more animals become avaiable for taming only "Small" Sized animals can be caged up.
Purpose: Allows players to place animals into an liftable object to be tossed into a wagon, boat or etc for transporation purposes. This will allow players to breed, sell, trade animals with other villages. Cages can be fit with a chicken coop "feed" where the player must place food into it and the animal will consume it. Baby animals cannot be kept in cages for long periods of time due to them needing milk, even with feed in the cage, as they will die.

Just thought i did through this out, it is kind of a pain if you ever tried to trade or breed animals long distance or bring your herd with you on long distances to a new village. Ever tried roping animals while wagoning?.... nightmare lol
ciroth
 
Posts: 231
Joined: Tue Jun 22, 2010 8:05 am

Re: Animal Cages

Postby aso11 » Sat Aug 14, 2010 7:15 am

Thank you for reading the stickies and making two seperate clear, understandable posts. And Yes, animals need a way to be mass transported, now if only there was some way to do this with adult cows... Maybe multi-cow wagons.
"Normal" is only a difficulty level in video games - Aso11
Jackard: Koya only raises the lynx so he can molest it later
Koya: What means "molest" ? Translator cannot translate it or do it with no logics...
"And no im not native to english, I was born in the usa." - A very bad troll.
User avatar
aso11
 
Posts: 825
Joined: Wed May 12, 2010 11:45 pm
Location: Somewhere over the rainbow

Re: Animal Cages

Postby Pwnlord » Tue Sep 06, 2011 7:37 pm

Since this is the only thing on the subject I could find, I want to bring it up again for consideration.

It would be incredibly useful; right now my village is in trading with another halfway across the map, and the animals we could really use aren't tameable by their representative. At the very least, a Stock Wagon would be nice.
Pwnlord
 
Posts: 14
Joined: Sun Jul 18, 2010 1:57 am

Re: Animal Cages

Postby ninja_yodeler » Tue Sep 06, 2011 10:17 pm

Yeah, you should be able to build an object that you can attach to a cow, Like one of the old stly bull drawn plows so it goes o---o
then you can attach two ropes to it, and then them ropes to other cows, rinse and repeat.

You can lead a legion of cows at the same time, also be able to use it in a way you can pull your wagon, yet also be dragging along as many cows as you need. (this goes for all animals.)
Phaen wrote:RIP Homicidal Ninja :(
Let us reflect upon the good he was able to do during his short time in the hearthlands.
Let us remind ourselves of his bravery and willingness to fight for the safety of his friends!
Let us hope he can surpass his previous achievements in his future lives.
<3
User avatar
ninja_yodeler
 
Posts: 1880
Joined: Wed Dec 29, 2010 4:15 am
Location: Look outside your window.

Re: Animal Cages

Postby AnnaC » Fri Sep 09, 2011 5:02 pm

I generally agree with ninja's idea, except you don't really need ropes to each animal you want to lead. With sheep and cattle, they are herd animals and will naturally follow the alpha animal. Equipping some symbolic item (like a bell) to an animal and controlling that animal would induce other animals in a certain radius around it to follow if they can.

Although another thing would be improving rafts to actually be worthwhile. Holding 2-3 animals instead of just one would be nice. Also something I've been disappointed with in W4 and W5 was the lack of any naturally occuring river fords. The game really doesn't want anyone to conventionally travel long distances.
Hearthlings: Marona; Chamberlain (retainer alt), Vincavec (shaman of the Dryad Wells Forest)
User avatar
AnnaC
 
Posts: 853
Joined: Wed Jun 23, 2010 6:15 pm


Return to Critique & Ideas

Who is online

Users browsing this forum: No registered users and 39 guests