by DatOneGuy » Mon Jan 03, 2011 9:36 am
Sneaking would be nice if it we had (is it possible to add as is) a line of sight, whereas if someone hides behind a tree and enable 'sneak' or some shit, you can't see them (or they roll a number based on stealth [and int?] to see them).
I'd imagine it more fun like sneak is a very newb skill, works better with no/little armor, stronger/heavier armor (steel more than bronze more than cutless) hampers your ability (greatly) to 'sneak'/'hide'. I could see it like a guy in full plate armor, dhelm, etc chasing down newbies for fun, they have nothing but linen cloth, he aggros, they sprint away, go right out of vision and choose 'hide'/'sneak', sends them into crawl and they crawl around, maybe if th person gets within X tiles he automatically sees them no matter what too, like based on a 'field of vision' kinda?
Anyways, however it works I think sneaking could be nice, but would need safety measures to not be abuse-able (like it matters, rangers already get a free hit!).
I was also thinking it'd be nice to have a sprint to get away from other characters(only usable when in combat but either: CA is off, you are 'deaggroing' them [bough of peace or whatever] ) would be fun for allowing the newbies another chance to sprint away fast.
As for poison they can definintely be done right, just have the cure be something very tempermental, and have many MANY poisons you can make, that way you can't tell right away, using the wrong one could kill you, you'd need someone with skill in 'X' skill to be able to properly diagnose what exactly is wrong with you. There is no panacea if you will, even with good (INT*Perception?), you wouldn't always be able to save them from the poison (Made [not administered] by someone with good (Stealth*INT?) ). I think it would be a fun system but cures would need some sort of time out, like they can't stay around forever, maybe last a few days, and more evil poisons may require ridiculous items that you don't just leave laying around like dragon scales or a tuft of hound hair.
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . .Hi. . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .