Vegetables and Fruits.

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Vegetables and Fruits.

Postby Gray » Mon Jan 10, 2011 6:31 pm

Why arent there any tomatoes, tatoes, cabbages or other kinds of more common vegetables and fruits?
Like there is black pepper but not potatoes...
Is the content ingame relative to the gm's culinary tastes?
Gray
 
Posts: 399
Joined: Mon Jan 25, 2010 1:53 pm

Re: Vegetables and Fruits.

Postby Danno » Mon Jan 10, 2011 6:40 pm

Various food items have been suggested tons in the past; fruits and vegetables especially, I think... As one of the more common suggestions, it would be nice to have some official word on them stickied.
RIP
User avatar
Danno
 
Posts: 429
Joined: Tue Jul 13, 2010 12:21 am
Location: Canada

Re: Vegetables and Fruits.

Postby ImpalerWrG » Mon Jan 10, 2011 9:50 pm

It is kind of noticeable, when you look at food types all the common domestic animal meats are their along with milk, a reasonably diverse group of fish, but the vegetables seem a bit limited, also grains (no barley or rye) which would be expected given the setting. On the other hand it's very hard to make all thouse crops meaningful unless their are climate/soil/growth time differences to the actual farming that give you a reason to grow one vs the other. At present it would just be diversity for aesthetic reasons and a slight improvement in FEP gain due to the diversity bonus. I'd be more interested in getting new 'deep' system stuff like climates then in more 'shallow' content of new vegetables.
ImpalerWrG
 
Posts: 470
Joined: Tue Feb 02, 2010 10:17 am


Return to Critique & Ideas

Who is online

Users browsing this forum: Claude [Bot] and 2 guests