
While we swim, if char's stamina reach 0% or little above, char will be die. (it really void, sh!t. maybe it like a rockslide death.)
but instead of die, if char's stamina reach extremely low then change a consume HHP. (my char's hhp is 310 when i died by swim.)
And pop-up system with char's stamina not 90% above. "Are you really doing a SWIM?"
it must be added a pop-up system on/off fuction if that system really add.
Please, jorb and loftar, save us.
But, Remember. No Swim. (if you dont have a Silver for the Ferryman