by gt4329b » Fri Feb 11, 2011 9:44 pm
I love this: it wouldn't be a hassle for the normal case where you need a bucket (who doesn't have at least a few string laying around all the time?) but it would make it much much harder to bucket grind - esp since bucket grinders probably have lower P*E anyway, and thus it'd be that much harder for them to find any string in the first place.
I don't think branches would be enough of a cost/disincentive, but string is perfect.
Mark me down as +1 for this idea.
"Also, the game was never user friendly." -
jorb