I've notice a fair amount of well explained and structured game improving mechanics that have been presented by users and it seems a great shame that seemingly none of them are put into practice by the developers. Please if you have read this far do not mistake this for a "I hate the Dev's" rant, or a "Jorb Es teh Ghey" thread, I applaud the Devs for making such an enjoyable and creative game. What I going to talk about however is the lack of time the Devs currently have to put any ideas presented by the Haven & Hearth public into development. This isn't because the dev's don't care about the H&H playerbase however, but more to do with the devs being busy developing Salem, a game I personally am looking forward to playing, and this leaves them with no time to improve Haven & Hearth or to even consider putting any ideas, no matter how well explained or structured into effect. An example of this, if a bit of an extreme one, is the idea of having Plows and Chests reverting your Run Speed back to the setting you had before the Action of picking up the chest or starting to plow when you stop plowing or lifting. This idea, to my limited knowledge of the workings of H&H (Sorry if I am mistaken), seems fairly simple to implement. This "Fix" was suggest a fair while ago and nothing seems to have been done about it. Again I realize I have picked a fairly extreme example, but the message is clear. Jorb and Loftar just don't have time to put good suggestions into practice at this point in time.
Does all this I have mentioned above suggest that maybe it is a waste of time to post new and exciting ideas for H&H at this point in time, as with the development of Salem and any additional development required after initial release the Devs will not have the time for H&H and the game may sink into a rut. Even after Salem's bulk of development is over will the Dev's look at the Critique & Ideas forum and have to trawl through pages and pages of antiquated Threads to find the Well ordered and explained ones. I don't want to sound all "Doom and gloom", but a lot of the ideas I see being suggested I feel would improve the games overall function and feel while fitting in with the rustic feel and adhering to the time period and location. An example would be an increase in the variety of animals that roam the forests of H&H or maybe the suggestion of an Indicator the the actual radius of a mining Support so you don't have to select to build a support each time to see your "Safe" zone (Much like Village and normal claims have).
I guess you COULD say that this belongs in another Forum such as The Inn of Brodgar, but I felt it was more relevant to this forum and its future. For those who say "TL:DR" to read my wall of text I want to summarize by asking if you the H&H userbase feel that all these good ideas for the game and the effort people put in to structure and elaborate on them (I.E Giving potential Formulas and Links to existing skills) are going to waste as the Devs just don't have enough time to Develop and implement them. I want to say again that this is NOT a Dev Hate forum, I respect them greatly for their work and wish them the best, this is more about the dilemma we find ourselves stuck with. Thanks for reading this far.
Magicman
TL;DR Ideas never get implemented Discuss
I love the game as it is, but there is so much that could be done to make it even better.