The Current Dilemma

Thoughts on the further development of Haven & Hearth? Feel free to opine!

The Current Dilemma

Postby Magicman » Tue Mar 08, 2011 6:27 pm

I've notice a fair amount of well explained and structured game improving mechanics that have been presented by users and it seems a great shame that seemingly none of them are put into practice by the developers. Please if you have read this far do not mistake this for a "I hate the Dev's" rant, or a "Jorb Es teh Ghey" thread, I applaud the Devs for making such an enjoyable and creative game. What I going to talk about however is the lack of time the Devs currently have to put any ideas presented by the Haven & Hearth public into development. This isn't because the dev's don't care about the H&H playerbase however, but more to do with the devs being busy developing Salem, a game I personally am looking forward to playing, and this leaves them with no time to improve Haven & Hearth or to even consider putting any ideas, no matter how well explained or structured into effect. An example of this, if a bit of an extreme one, is the idea of having Plows and Chests reverting your Run Speed back to the setting you had before the Action of picking up the chest or starting to plow when you stop plowing or lifting. This idea, to my limited knowledge of the workings of H&H (Sorry if I am mistaken), seems fairly simple to implement. This "Fix" was suggest a fair while ago and nothing seems to have been done about it. Again I realize I have picked a fairly extreme example, but the message is clear. Jorb and Loftar just don't have time to put good suggestions into practice at this point in time.

Does all this I have mentioned above suggest that maybe it is a waste of time to post new and exciting ideas for H&H at this point in time, as with the development of Salem and any additional development required after initial release the Devs will not have the time for H&H and the game may sink into a rut. Even after Salem's bulk of development is over will the Dev's look at the Critique & Ideas forum and have to trawl through pages and pages of antiquated Threads to find the Well ordered and explained ones. I don't want to sound all "Doom and gloom", but a lot of the ideas I see being suggested I feel would improve the games overall function and feel while fitting in with the rustic feel and adhering to the time period and location. An example would be an increase in the variety of animals that roam the forests of H&H or maybe the suggestion of an Indicator the the actual radius of a mining Support so you don't have to select to build a support each time to see your "Safe" zone (Much like Village and normal claims have).

I guess you COULD say that this belongs in another Forum such as The Inn of Brodgar, but I felt it was more relevant to this forum and its future. For those who say "TL:DR" to read my wall of text I want to summarize by asking if you the H&H userbase feel that all these good ideas for the game and the effort people put in to structure and elaborate on them (I.E Giving potential Formulas and Links to existing skills) are going to waste as the Devs just don't have enough time to Develop and implement them. I want to say again that this is NOT a Dev Hate forum, I respect them greatly for their work and wish them the best, this is more about the dilemma we find ourselves stuck with. Thanks for reading this far.

Magicman

TL;DR Ideas never get implemented Discuss

I love the game as it is, but there is so much that could be done to make it even better.
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Re: The Current Dilemma

Postby SpiderJerusalem » Tue Mar 08, 2011 6:38 pm

Magicman wrote:I've notice a fair amount of well explained and structured game improving mechanics that have been presented by users and it seems a great shame that seemingly none of them are put into practice by the developers. Please if you have read this far do not mistake this for a "I hate the Dev's" rant, or a "Jorb Es teh Ghey" thread, I applaud the Devs for making such an enjoyable and creative game. What I going to talk about however is the lack of time the Devs currently have to put any ideas presented by the Haven & Hearth public into development. This isn't because the dev's don't care about the H&H playerbase however, but more to do with the devs being busy developing Salem, a game I personally am looking forward to playing, and this leaves them with no time to improve Haven & Hearth or to even consider putting any ideas, no matter how well explained or structured into effect. An example of this, if a bit of an extreme one, is the idea of having Plows and Chests reverting your Run Speed back to the setting you had before the Action of picking up the chest or starting to plow when you stop plowing or lifting. This idea, to my limited knowledge of the workings of H&H (Sorry if I am mistaken), seems fairly simple to implement. This "Fix" was suggest a fair while ago and nothing seems to have been done about it. Again I realize I have picked a fairly extreme example, but the message is clear. Jorb and Loftar just don't have time to put good suggestions into practice at this point in time.

Does all this I have mentioned above suggest that maybe it is a waste of time to post new and exciting ideas for H&H at this point in time, as with the development of Salem and any additional development required after initial release the Devs will not have the time for H&H and the game may sink into a rut. Even after Salem's bulk of development is over will the Dev's look at the Critique & Ideas forum and have to trawl through pages and pages of antiquated Threads to find the Well ordered and explained ones. I don't want to sound all "Doom and gloom", but a lot of the ideas I see being suggested I feel would improve the games overall function and feel while fitting in with the rustic feel and adhering to the time period and location. An example would be an increase in the variety of animals that roam the forests of H&H or maybe the suggestion of an Indicator the the actual radius of a mining Support so you don't have to select to build a support each time to see your "Safe" zone (Much like Village and normal claims have).

I guess you COULD say that this belongs in another Forum such as The Inn of Brodgar, but I felt it was more relevant to this forum and its future. For those who say "TL:DR" to read my wall of text I want to summarize by asking if you the H&H userbase feel that all these good ideas for the game and the effort people put in to structure and elaborate on them (I.E Giving potential Formulas and Links to existing skills) are going to waste as the Devs just don't have enough time to Develop and implement them. I want to say again that this is NOT a Dev Hate forum, I respect them greatly for their work and wish them the best, this is more about the dilemma we find ourselves stuck with. Thanks for reading this far.

Magicman

TL;DR Ideas never get implemented Discuss

I love the game as it is, but there is so much that could be done to make it even better.


the devs said they will update if they have more time.if they don't...well I like the game as it is.improvement would be nice but not needed to keep me playing.If you don't want to play a game that gets a lot of updates, don't play it.

btw most ideas in the critique board are stupid and I think most people( including me) have no idea how to programm a game so they don't know how much work it is to implement wolfs with a working AI for example.

a possible solution would be additional programmers but I don't know if Jorb and Loftar can or want to add more programmers to the game
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Re: The Current Dilemma

Postby Magicman » Tue Mar 08, 2011 6:43 pm

Don't miss understand me, I do love playing this game and I really don't mind much that the updates are coming thick and fast and I appreciate how hard programming a game with 2 Devs must be, especially with its MMO aspect. Its surprising to me that they do not Charge for this game which goes to explain why they probably don't have additional programmers on their team and I'M fine with that. I just wanted to open a discussing into it and maybe get some feed back from devs about how Development is going pan our after their mostly finished with Salem. Please don't think I don't like the game. if I didn't I wouldn't of bothered to even make the thread.
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Re: The Current Dilemma

Postby Krugz » Tue Mar 08, 2011 6:48 pm

The game is playable, and there's still lots of fun to be had. They fixed the mining exploit recently, so they're still here to solve major crises (well, arguably :) ) . That's good enough for me. That's about all I can really say in response to this :P .
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that guy who did that thing same as the first II
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Re: The Current Dilemma

Postby OvShit » Tue Mar 08, 2011 6:49 pm

An idea:
we could have a mod(yeah, another one) who could have an his own thread in C&I. When said mod spots a neat suggestion(be it Curiosites, Potjeh&Loftar`s farming ideas or mental inventory, FOR EXAMPLE), he adds it to the OP-post in said thread. The thread is locked - to prevent spamming.
Once devs are ready with Salem, they visit said thread and implement something.
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Re: The Current Dilemma

Postby Magicman » Tue Mar 08, 2011 6:52 pm

OvShit wrote:An idea:
we could have a mod(yeah, another one) who could have an his own thread in C&I. When said mod spots a neat suggestion(be it Curiosites, Potjeh&Loftar`s farming ideas or mental inventory, FOR EXAMPLE), he adds it to the OP-post in said thread. The thread is locked - to prevent spamming.
Once devs are ready with Salem, they visit said thread and implement something.


That is a nice idea, would save the devs a lot of hassle and the people thinking up these suggestions alot of headache as they watch there ideas get caught in a sleuth of terrible ones.
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Re: The Current Dilemma

Postby dra6o0n » Tue Mar 08, 2011 6:55 pm

SpiderJerusalem wrote:
Magicman wrote:

and I think most people( including me) have no idea how to programm a game so they don't know how much work it is to implement wolfs with a working AI for example.

a possible solution would be additional programmers but I don't know if Jorb and Loftar can or want to add more programmers to the game


What the hell? Most people on the internet DO know how to program. It's just the community and parts of social aspects that you never see them.

Go to minecraft and then tell me how many programmers are there.

If you mean by areas alone, then maybe, because this server is based on German/Russian Times right? Programmers are abundant in North America/Europe area.
There's still programmers around regardless, but never consider that people with creative posts don't know how to implement things.

AI is a matter of logic and possibly refactoring. Free AI scripts and ideas are all over the internet, so if you don't know how to develop a certain thing, you google it's relevancy.
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Re: The Current Dilemma

Postby burgingham » Tue Mar 08, 2011 7:03 pm

There exists a special forum for that, ovshit.

@OP: You should understand that jorb and loftar have made it clear time and time again that this is their game. Nobodies ideas here, no matter how great they are, have any right to get implemented ever. You rarely ever see any idea from this forum getting into the game 1:1 (exception: Creamy Cock), so don't expect too much. They got their own ideas and views on how things should work. Just because we all think regional diversity is great doesn't mean they do and maybe you will never see it in the game for example. Especially the suggestion of specific items is or changes on a global scale are faineant, you better focus on simple game fixes like the ones you mention in your examples.
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Re: The Current Dilemma

Postby SpiderJerusalem » Tue Mar 08, 2011 7:08 pm

dra6o0n wrote:
SpiderJerusalem wrote:
Magicman wrote:

and I think most people( including me) have no idea how to programm a game so they don't know how much work it is to implement wolfs with a working AI for example.

a possible solution would be additional programmers but I don't know if Jorb and Loftar can or want to add more programmers to the game


What the hell? Most people on the internet DO know how to program. It's just the community and parts of social aspects that you never see them.

Go to minecraft and then tell me how many programmers are there.

If you mean by areas alone, then maybe, because this server is based on German/Russian Times right? Programmers are abundant in North America/Europe area.
There's still programmers around regardless, but never consider that people with creative posts don't know how to implement things.

AI is a matter of logic and possibly refactoring. Free AI scripts and ideas are all over the internet, so if you don't know how to develop a certain thing, you google it's relevancy.


ok maybe games like this, minecraft and dwarf fortress get played a lot by programmers or people who know some basics, but I doubt that the majority of the internet users are programmers...
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Re: The Current Dilemma

Postby dra6o0n » Tue Mar 08, 2011 7:14 pm

SpiderJerusalem wrote:ok maybe games like this, minecraft and dwarf fortress get played a lot by programmers or people who know some basics, but I doubt that the majority of the internet users are programmers...

Go figure, its the internet, so nobody knows the real extent on the population of programmers.
Some of em aren't programmers at all. Some are system analysts, some are networking specialists.
Oh and don't forget the linux lovers, because they sure hate it when you talk about programming and never mention about linux. >_>
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