I'm pretty new to this, so unsure if my idea already exists- haven't heard of anything like it though so here goes.
I've been senselessly slaughtered twice now (almost made me give up on the game, as I hadn't even had a chance to build defenses or develop even basic combat skills)
It made me wonder, what's the consequence for their character? seems like nothing, I wasn't advanced enough to track them, and was dead anyhow.
what If killing defenseless people lowered your learning bonus, or charisma? kill too many **defenseless/unarmed** people and you could develop Stink of a Murderer(or something similar) to people advanced enough to pick up on it anytime they saw you- effectively making you a marked man.
something like this exist? if not I think it could be a good idea.. Marked men/women could drop an identifying ear or something when killed, so towns could effectively pay any wandering ranger for ears and rest assured their area was just a little bit safer- or even to collect on specific bounties.