Let's add HP bars to hearthlings to why not. In short... I'm kind of against it.
I like the feeling of unknowing how much HP's your foe has, pvp wise, and though you can typically gauge how much HP an animal has through experience or a wiki.... I like the challenge, even if it is but a minor one, it just adds to the difficulty of the game in general I feel. I like it.
You may have foiled the plans of BAD-EVIL this time, but there is no rest for the wicked.
I like this idea. I think it would make things more exciting (It's almost dead, but so am I! Do I stay or run?!?), and it's not unrealistic. I should be able to tell how beat-up something looks, at least approximately. Also, why NOT add it for hearthlings?
Last edited by Stinkfoot on Fri Mar 25, 2011 6:54 am, edited 1 time in total.
it wouldnt be difficult as it'd be about the same as the actuve health bar we have normally, just for animals etc. i really dont see why this is a bad idea?