the story: i was just waltzing around exploring the land, waiting for a pm with coordinates from my friend, i had just got a new militia sword and armor from a different friend, when near starving i see a tasty fox across the river, so i swim over to get it half expecting to drown. fortunatly i didnt, unfortunatly this made me a bit 'swim cocky' so i started swimming around the place for a bit. about 10 minutes later i come a cross a bear that aggro's me so i run to the river. the shallow only extends one tile from the ground so i would still get killed. naturally i swim for the other shore which was well insight and looked the same distance as the other rivers i've swam, but i drown and lose all my stuff, this brings a few Q's n C's>critique's if you didnt guess>
so 1st i would like to ask that you make swimming a little less dangerous, like making treading wateer not take stamina or at least reduce it, maybe put a little warning that says you cant swim the distance to the nearest shore.
2nd: earlier i was reading a post where potjeh mentioned he was swimming and drinking at the same time, i tried this and it would not work< has this been changed at all or was it always like this
3rd: is there a way to get a body and/or equiptmant back from a river?
4th(the 3rd gave me this idea) if we fish in the spot within say 30 or so tiles of the place a person drowns, could we have a chance of fishing his/her items up.
the quality would obviously drop say > Q of item minus Q of water> if the q of water is greater than the q of item then the item really would dissapear
lastly, i know that you wont but can you get me my sword back, i didnt feel right not asking
