I know that if you naturally obtain an object, you get some lp and part of the recipe to craft the item. Like when I picked up gray clay and I was able to craft stoneware vases. Problem I see with that is, a crafter who would rather spend points on dex or making clothes making, would also have to spend points on exploration or PER.
The player is spending points on FEP or skills who doesn't want but has to in order to make a stoneware vase or to get cave clay.
Problem with me? If I find 10+ ql gray clay and I am the only who can make the item, I would have to raise my DEX because my friend can't see or get the item naturally.