Messenger birds and Falconry

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Messenger birds and Falconry

Postby LordJorge » Sat Jul 09, 2011 11:51 am

The way I picture this is:

Nests can spawn in a tree
If a tree has a nest then you can climb it and raid the nest
you have a chance to get eggs/birds from the nest (like when you raid anthills)
You can eat the eggs and wring the neck/butcher the birds but
To hatch a live egg you need a birdhouse (straw + boards + branch)
the bird from that egg is a messenger bird (like with pidgeons)
that bird is linked to that one birdhouse and is labeled like the keys

Message mechanic:
You use a parchment to write a mesage like always
when you meet someone you can trade birds
you put the message in the bird your friend(or foe whatever) and then send it flying
optionaly you can first link it to your birdhouse, any one bird can only be linked to 2 birdhouses
the bird will return to its linked birdhouse the time it takes to arrive depends on the distance (but it's very fast)
the birdhouse will have a flag (like a mailbox) when a message has arrived
once you take the message from the bird you can put it back in the birdbox OR if it was linked use it as a two way comunication device

Now lets spice it up
The following ideas are optional and searated from the ones above

a) The q of the bird defines it's speed and it translates to the time it takes to deliver the message along with the distance
or
b) the q of the bird defines how many birdhouses can be linked to (stupid birds)


Falconry

There is a very rare chance that you get a hawk egg from the nest, you can hatch the egg to get a hawk and feed it to make a trained hawk
this is a whole new skill [bird breeding]->[falconry]
it allows you to train the hawk and craft:

Falconer's glove:
a tool you have to equip to remove the hawk from the birdhouse and use it

Falconry hood:
required to make your hawk a trained hawk you select traind and it uses meat in your inventory and the hood for a succesful training

now what can you do with your trained falcon? here are some skills

Fetch:
You target a small animal like a rabbit, a rat or a chicken and it brings it to you just like if you had caught it (nothing special or groundbreaking but if the prey is across the river is nice)

Go:
Obviously you cannot kill a boar or an auroch with a hawk, but it can be of great help slowing the movement of such animal
You can send your hawk to a target, this cause no damage but no agro. It slows it's movement and gives a -5% to it's atk bar every few seconds if it's in combat(Again nothing gamebreaking but it can help you a lot in chasing a prey or escaping) an arrow points to where your hawk is; if your prey or chaser is outside the screen the arrow will help you find where it is

Back:
Your hawk comes back to you just like that :D

If you take out the falconer's glove your hawk goes back to it's birdhouse if you die it's lost forever
the q of the trained hawk defines the amount of -% atk or how much speed decreases in the target
the skill falconry is very dependant of your survival
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Re: Messenger birds and Falconry

Postby ninja_yodeler » Sat Jul 09, 2011 12:14 pm

so how is the messenger bird any different to normal chat. apart from being able to communicate to an offline person (timezones...)
for a bit of drama at least be able to intercept them. if not haveing to shoot them down so we can tamper the message.
it seems rather pointless tbh. one of the things that should just be a final touch to it. once the larger mechanics (vaults, combat etc) + salem is out of the way.


falconry. again seems rather pointless and superficial, i mean being able to get at that annoying rabbit across the river would be great. but who doesnt have a boat with them nowadays, although i would also like something to slow down animals as they run everytime i hunt, it is something that isnt needed or thought about yet.


meh. :| :| 8-) :roll:
Phaen wrote:RIP Homicidal Ninja :(
Let us reflect upon the good he was able to do during his short time in the hearthlands.
Let us remind ourselves of his bravery and willingness to fight for the safety of his friends!
Let us hope he can surpass his previous achievements in his future lives.
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Re: Messenger birds and Falconry

Postby LordJorge » Sat Jul 09, 2011 12:58 pm

ninja_yodeler wrote:so how is the messenger bird any different to normal chat. apart from being able to communicate to an offline person (timezones...)
for a bit of drama at least be able to intercept them. if not haveing to shoot them down so we can tamper the message.
it seems rather pointless tbh. one of the things that should just be a final touch to it. once the larger mechanics (vaults, combat etc) + salem is out of the way.

Being able to send a message to someone who is offline without leaving a runestone or a parchment in his door is very useful
you dont need to kin someone to comunicate with him with this (if you dont want to let him know you are online)
you send a map in chat? I don't think so

ninja_yodeler wrote:falconry. again seems rather pointless and superficial, i mean being able to get at that annoying rabbit across the river would be great. but who doesnt have a boat with them nowadays, although i would also like something to slow down animals as they run everytime i hunt, it is something that isnt needed or thought about yet.


meh. :| :| 8-) :roll:


slowing an animal may be the thin line between life and death hunting that deer or escaping from that russian I mean bear
what about rangers who are aiming? a little slow can help em hunt
man I not always carry a boat, not many people does it all the time
also getting that rabbit on the shore without leaving your boat is nice

you want to intercept the messages from the birds? I also thought of that, but since the birds would fly fast you would need an instant action of the hawk intercepting any messenger bird unless you have uber reflexes+mouse aiming. I thought sending a messenger bird wouldn't have a bird animation flying across the map, the bird flies and dissapears (beyond the clouds?) and after the calculated time it lands in it's destination; that way is less animation, bird pathing (crashing when it passes through nuked lands) and everything
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Re: Messenger birds and Falconry

Postby ninja_yodeler » Sat Jul 09, 2011 1:38 pm

LordJorge wrote:Being able to send a message to someone who is offline without leaving a runestone or a parchment in his door is very useful
you dont need to kin someone to comunicate with him with this (if you dont want to let him know you are online)
you send a map in chat? I don't think so


well i agree with your first point. but honestly, just use a PM.

second. again this could be done with PM's. or if your chatting with someone they will know your online anywayy by getting birds every 5 minutes. otherwise wouldnt you find it annoying to send a bird. 8 hours later recieve a bird just to avoid your status being known.


i send maps in chat all the time.look i'll do it again http://www.algeralith.info/HavenMap/ it shows slightly more than i piece of parchment i'd wager.

LordJorge wrote:slowing an animal may be the thin line between life and death hunting that deer or escaping from that russian I mean bear


i'd take my chances with a few skins of water than knowing that an enemyc who already has the advantage of chasing not being chased, could slow me down even further by a damn bird.

and if you are running. frankly you should have been hunting from a boat until you can handle your quarry easily on solid ground. if you are chasing that deer or whatever. afaik if you chase an animal long enough it just bugs and stands by you doing nothing letting you hit it for free.

also dont be so racist.
Phaen wrote:RIP Homicidal Ninja :(
Let us reflect upon the good he was able to do during his short time in the hearthlands.
Let us remind ourselves of his bravery and willingness to fight for the safety of his friends!
Let us hope he can surpass his previous achievements in his future lives.
<3
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Re: Messenger birds and Falconry

Postby LordJorge » Sat Jul 09, 2011 2:08 pm

ninja_yodeler wrote:second. again this could be done with PM's. or if your chatting with someone they will know your online anywayy by getting birds every 5 minutes. otherwise wouldnt you find it annoying to send a bird. 8 hours later recieve a bird just to avoid your status being known.


i send maps in chat all the time.look i'll do it again http://www.algeralith.info/HavenMap/ it shows slightly more than i piece of parchment i'd wager.

still it is a more formal message that can be sent to a village without having to kin anyone there
just think about it the ambassador of a village giving a bird to the chieftain of another, adds a lot of flavor to the game

Oh yeah I know about that map too
you know let's take out the candles and the torches from the game since ender fixes all
you are just trying too hard to find flaws

ninja_yodeler wrote:i'd take my chances with a few skins of water than knowing that an enemyc who already has the advantage of chasing not being chased, could slow me down even further by a damn bird.

and if you are running. frankly you should have been hunting from a boat until you can handle your quarry easily on solid ground. if you are chasing that deer or whatever. afaik if you chase an animal long enough it just bugs and stands by you doing nothing letting you hit it for free.

also dont be so racist.

I've killed tons of deers, bears and pretty much every wildlife I encounter
I like the idea of using skill(not only in game) slowing your prey and chasing shooting or catching it and fighting is better than just exploiting bugs to win the game every time with no effort. and then you come and tell me "The game doesn't need more things just take advantage of the bugs and it's all"

I apologize if you felt ofended by that one line just a tiny reference of this game comunity don't take it too personal
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Re: Messenger birds and Falconry

Postby ninja_yodeler » Sat Jul 09, 2011 2:33 pm

it would add flavor to the game i dont doubt all i am saying is that ways off this already exist. and atm it is just another minor thing to the game. for now they need to be working on the bigger issues. like ai. vaults etc.
also anyone would prefer the ageraliths map to carrying around 20 regional maps just to get your grid :roll:
and with the torches and enders. its convinient. its there. its not against any rules. it just makes sense to make life easier.
until i got ninja bear'd one to many times i loved the default client i thought it was great and the night makes things looks awesome. but it restricts you. caves are useless unless you carry torches or miner helms on you all the time, and you cant see animals until they have you halfway into there digestive system. enders? it makes the world easier so you can enjoy the things you like without being restricted by time of day or light.


its not exploiting bugs. i am quite happy to fight them as per usuall but it bugs when i try. so there isnt much i can do about it is there. im not going to say "oh look this deer bugged out. welp cant kill it now. its not in the spirit of the game"


LordJorge wrote:The game doesn't need more things just take advantage of the bugs and it's all"


i never said that or anything like it. ofc more things need to be added. the list is almost infinte. im trying to get across to you that it would baseically be a cosmetic. these things already exist. just in a different form. and on the near infinte list of things to add cosmetics is not high.

LordJorge wrote:I apologize if you felt ofended by that one line just a tiny reference of this game comunity don't take it too personal


oh im not offended im aussie. its just that it bothers me that you generalize all russians into onecategory that happens to be evil. tbh ive met more friendly russians than not. ive lived among them ingame and out of. both have proved to be great experience. dont generalize people. :|
Phaen wrote:RIP Homicidal Ninja :(
Let us reflect upon the good he was able to do during his short time in the hearthlands.
Let us remind ourselves of his bravery and willingness to fight for the safety of his friends!
Let us hope he can surpass his previous achievements in his future lives.
<3
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Re: Messenger birds and Falconry

Postby Lumar » Sat Jul 09, 2011 2:53 pm

I like the OP's idea, carrier pidgeons and hawks could add flavor to the game and why is there always that one guy who thinks every idea interferes with the "major" things they need to fix. no one wants to work on fixing walljump bugs and hearthvault fail all the time and to shoot down an idea because of that reason seems stupid imo
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Re: Messenger birds and Falconry

Postby noaah » Sat Jul 09, 2011 2:54 pm

What about allowing them to send items? This would give an actual reason for their use, :).
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Re: Messenger birds and Falconry

Postby LordJorge » Sat Jul 09, 2011 3:36 pm

maybe with a little bag it could carry a 2x2 inventory and while it carries the bag it's speed is reduced
not the big trader but enough for most of this game's items
this is optional obviously
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Re: Messenger birds and Falconry

Postby ninja_yodeler » Sun Jul 10, 2011 12:46 am

Lumar wrote:I like the OP's idea, carrier pidgeons and hawks could add flavor to the game and why is there always that one guy who thinks every idea interferes with the "major" things they need to fix. no one wants to work on fixing walljump bugs and hearthvault fail all the time and to shoot down an idea because of that reason seems stupid imo


oh. im not trying to shoot him down. i like the idea fair bit to. its just that i'd rather like to know there spending whatever time they leave for haven development would be spent on sorting out the bigger issues instead of almost cosmetic things.

i'd love more flavor in the game to. but again big things first you know.

LordJorge wrote:maybe with a little bag it could carry a 2x2 inventory and while it carries the bag it's speed is reduced
not the big trader but enough for most of this game's items
this is optional obviously


all the more reson to let us intercept them :mrgreen:
Phaen wrote:RIP Homicidal Ninja :(
Let us reflect upon the good he was able to do during his short time in the hearthlands.
Let us remind ourselves of his bravery and willingness to fight for the safety of his friends!
Let us hope he can surpass his previous achievements in his future lives.
<3
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