I played for a few years, and have been thanking the dev for the updates in the past year. they have made me enjoy the game much more then before.
A few things I've always wanted to see
#1
Seed, flour, straw and such bags
I wish they'd be able to stack in seed bag's and act like the water system water. you can place such 10-100 seeds in a bag. the Q will average out once place in the bag cuz your mixing seeds together.
-Flour bag's same idea.
-fibre bags/forager bags to hold one type of string, straw, blueberrys or w/e else. such place 10-25 so plant fibre's in the bag or other and they will also average out in Q.
of course the stuff will not be auto place in bags you will need to do it...so you dont have to lose that high Q wheat farm in your mass production wheat farm or other item/ bags.
#2
Later game content that can just remove eye sore's or give a bit little advantage
-fountains for your town. replace that well.
Use'ing tons of mats (something dum like 30 metals (even hard metals) bricks, stones like 1000)
The small advantage will be that you will not need wait for the time to get water. iId rather however a system where you you need to fuel the fountain like 1-5 coal for 500L-1500L of water to pump it up. takes about 30 min's for it to fill up fully. this will prevent mass producing Q 40-70 water barrels full of water.
-saw mill this will auto turn logs into boards but it will take a few seconds. gives 6 to 8 "refined" boards. will require metals, leather, ropes and such to build however.
Refined boards can be used for later advance buildings such being
-Inn's that will give a small FEP bonus when eating inside and a little bonus to your travel weariness when eating there. This will require refined boards and other mat's.
I see an inn being able to hold around 30-40 food at a bar, this will be an area where the food can be free to take or cost something just like a barter stand. tables in inn's will get the bonus.
-Wooden house that uses refined boards and glass to make. wooden house will just be like a stone mansion. however it will reduce travel weariness by like 10% and hour just for being in the house.
#3/2
Since teleporting will be removed People will need to carry keys...or we can build large gate house that has a 10 sec open door then closes. I don't know how this can be coded and im thinking of a way were people can cheat it. but this will add the ability to move carts into and outta town.
#4
People need to leave there dam villages more. w2 and 3 people nearly never left!! why? What's the dam point! you only needed to leave to kill thefts. that's it...unless you didn't have an iron mine or wanted gold or silver...
w4 and 5 people we'll now you need to leave to gather curiosities. But we need more things to leave for.
But I rather not share any more idea's atm. It almost makes me feel noobie.