Ha ha ha. What a clever title for my first post. 'B.R.I.D.G.E.'
Um, but let's get down to what matters. How will it work?
1. The Problem
Currently there is no way of crossing bridges without swimming, and swimming is terrifying and dangerous especially if you fall victim to things like misclicks and lag.
Players who do risk swimming get access to brand new shiny places but really have no way of bringing other players across.
2. The Solution
Bridges. Simple, right? Although the title says 'Bricked', it could just as easily require stone or wood instead or some combination, or even some metal. Etc. Blah blah blah.
So you have yourself a bridge. This is a thing that when placed allows anyone, even those carrying real heavy stuff or dragging carts, across the water.
But... then what's the point of a river? It's no longer a scary thing that must be forded. Indeed, it makes the skill of swimming much less rewarding, and only useful so long as a bridge is not put up.
3. The Solution, Expanded
You require someone to build a 'bridge end' on either side of the river.
Perhaps two people must even build it in tandem? Who knows? That might be a tad much.
Each end of the bridge should require half of the material, as opposed to being able to build it entirely from one end once it's set up.
But the benefits:
- Swimming is still useful. Perhaps even more useful for a community than ever before.
- Rivers which do not entirely block off an area can now be forded with less difficulty through the construction of a bridge.
- A permanent solution to a river can be constructed, albeit at a somewhat significant cost.
- It makes sense!
And so that brings us to...
4. The Solution, Completed
Bridges wear away easily. A badly-constructed or badly-maintained bridge may fall apart at horribly inopportune moments. I leave it up to you to decide whether a poor cart-hauling traveller should be able to drown in this way, or whether a bridge is not allowed to collapse with a person on it, or if it collapses the poor person on it is gently shunted to the side.