Healing

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Healing

Postby TheTylerLee » Fri Feb 10, 2012 12:26 am

There should be a Good way to heal in this game

I hate getting hit by EDIT: An arrow to the knee, and then trying to get 500 HHP back with leech's and crappy Gauze.
Last edited by TheTylerLee on Fri Feb 10, 2012 12:34 am, edited 1 time in total.
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Re: Healing

Postby Ranma » Fri Feb 10, 2012 12:29 am

then you should has enough knowledge to not get hit by cave ins

-Problem Solved-
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Re: Healing

Postby TheTylerLee » Fri Feb 10, 2012 12:30 am

also i didnt even search for this topic, im sure its been mention'd before though
because its a good idea and all


P.s i might have a biased opinion since im in rage mode atm -.-
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Re: Healing

Postby painhertz » Fri Feb 10, 2012 12:31 am

Mine under supports? 0 damage.
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Re: Healing

Postby TheTylerLee » Fri Feb 10, 2012 12:32 am

Ranma wrote:then you should has enough knowledge to not get hit by cave ins

-Problem Solved-



yes but,,

in my mind its just

"Oh its just 1 more tile, its unlikely ill have a cave in anyways"

But anyways healing isnt just for cave ins, its also for people who get attacked by a bear or something =]
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Re: Healing

Postby TheTylerLee » Fri Feb 10, 2012 12:33 am

painhertz wrote:Mine under supports? 0 damage.


your missing the point, forget i mentioned cave in lol.. Healing from a Arrow to the knee,,, still needs to be faster =]
i dont like afking for 3+ hours
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Re: Healing

Postby _Gunnar » Fri Feb 10, 2012 12:46 am

TheTylerLee wrote:
painhertz wrote:Mine under supports? 0 damage.


your missing the point, forget i mentioned cave in lol.. Healing from a Arrow to the knee,,, still needs to be faster =]
i dont like afking for 3+ hours


Just do something where you wont get damaged, like build cheeseracks/whatever, while healing?
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Re: Healing

Postby Flame » Fri Feb 10, 2012 2:08 am

*He have 70 hp from 213 he should have*

Dude. Trust me, someday we'll stop to think "C'mon, it's just 1 tile more!".

There is a lesson to learn, here, before we suicide.


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Re: Healing

Postby MagicManICT » Fri Feb 10, 2012 4:42 am

TheTylerLee wrote:"Oh its just 1 more tile, its unlikely ill have a cave in anyways"


You should be saying "Thank God I'm not dead! Why was I that stupid?" Healing up 300 or 400 or more HHP should be slow. It's not a game stopper, though, unless all you're doing is mining.

Now, I certainly wouldn't mind seeing bandages work offline, too. That would be a helpful improvement.
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Re: Healing

Postby TheTylerLee » Fri Feb 10, 2012 4:44 am

MagicManICT wrote:
TheTylerLee wrote:"Oh its just 1 more tile, its unlikely ill have a cave in anyways"


You should be saying "Thank God I'm not dead! Why was I that stupid?" Healing up 300 or 400 or more HHP should be slow. It's not a game stopper, though, unless all you're doing is mining.

Now, I certainly wouldn't mind seeing bandages work offline, too. That would be a helpful improvement.


Thats fair

Healing while offline would work ,,

But Having a whole skill, for one item?
i was thinking like, Use a glimmer moss with gauze and its treated gauze, it Averages the QL, and heals 2x more xD

but healing while offline would work wonders
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