Game needs adjustments

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Game needs adjustments

Postby herobago » Tue May 29, 2012 3:38 am

The balance in the game is a bit amiss unless slightly unrealistic was the goal.

1. To not be able to even kill a toad or rat at 0 unarmed and 10 strength is a bit over the top. Who can't stomp on a toad or rat and 1 hit KO it? (you can easily carry a heavy log or cut it into boards with just a handsaw do you know how hard that is)
2. Foxes are on some overly high steroids, they should be much weaker than they are, to need such high stats for just to take on a fox is just cruel.
3. Signposts left all over for hunting exploit against the overly powerful animals in general are ugly, decay them like any other player constructed object.
4. Why does learning swimming make it so you drown after 2 seconds? It's like you never learned to swim in the first place.
5. Claim stakes should degrade if a player has not logged in for a set time period like 1 month, preventing ex/nonplayers leaving claims all around when they won't return and play.
6. It's understandable to have high LP costs for Trespassing/Vandalism but really do the other skills need to be so high in cost?
7. There is no failsafe if your hearthfire ends up in someone else's claimed area you can't move or leave if you go to your hearthfire.
8. Why do mines even require leather, any primitive sort of mine only used wood supports and rope to desend into it?
9. An improved server would help much to not frustrate with lag, either make a seperate paid sever that is much better or add micro transactions for players to buy curios or other important resources.
10. A canoe can be mad from a single tree why does a boat require so much wood?
11. It's been more than a week and the minimap still doesn't show any changes to deforestation or build roads.
12. Boars may be highly territorial but if you are KO'ed they aren't smart enough to know if your alive and will leave you alone, not like in game they maul you till death even when unconcious.
13. Bees seem to give up thier honey without fuss and you don't need protective gear either? You should need protective gear or get attacked by bee swarms similar to ants. Bees should also be able to make honey in regular increments by having fruit/flowering trees nearby.
14. All water is good enough to drink, no salt water its all fresh water. I thought water quality would come into play buts its all quality 10 everywhere.
15. Trees don't spread on thier own like they should over time. It fully needs players to do a bunch of stuff to grow them.
16. Why can't you breed rabbits like you can chickens/cows/sheep? Rabbits are the most important early animal that you can have for leather and they are supposed to breed very fast and stay in groups yet you find them in the ones around the place.
17. Why can't you tame boars into pigs as it would follow the weird goat to sheep and buffelo to cow system.
18. If you have boats why can't you make nets and catch fish?
19. Ender modded client is almost a cheat with its many features you may as well ban it or intergrate it into the proper game so everyone is on equal ground.
20. When you die it doesn't refresh what you can and can't build in the build/craft menus either allow the player to craft them without the skill or remove what can't be made or even gray them out.
21. Pumkin hat, wearing a pumkin on your head gives no armor why? A dried pumkin can be an effective helmet.
22. Why can't you make walls of piled up stones? Theres only twig/log/brick fences.
23. You don't have the ability to climb up or down cliffs and are forced to go around, why not make it cost some stamina to do so.
23. You can't dig your own cave in the side of a cliff. Why not you dig a mine anywhere so why not into a cliff edge?
24. Why can't you just build chairs outside, you just build it inside and carry it outside anyway so it would be easier to just build it outside in the first place.
25. Why can't you farm wild plants that grow around the place randomly? They could be grown like any other crop.
26. Many pople fear/want a world wipe why not just ren 2 worlds, the current and the new one?
Last edited by herobago on Tue May 29, 2012 3:44 am, edited 1 time in total.
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Re: Game needs adjustments

Postby painhertz » Tue May 29, 2012 3:41 am

Apparently you didn't read the rules for this forum, #1 of which is no "multiple item" lists like this.

Also: Everything you've pointed out has been point out Ad infinitum over time and regardless, the Devs have plans for pretty much everything they are going to be doing in the new updates (Possibly 6 months or more away) and are highly unlikely to even read some random crap by some dude with 3 posts.

Also also: After reading through your entire list, it's apparent that you are...a bit touched.
"I shall PERSONALLY witness for you at the shiny, chrome gates of Valhalla!"
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Re: Game needs adjustments

Postby herobago » Tue May 29, 2012 3:47 am

painhertz wrote:Apparently you didn't read the rules for this forum, #1 of which is no "multiple item" lists like this.

Also: Everything you've pointed out has been point out Ad infinitum over time and regardless, the Devs have plans for pretty much everything they are going to be doing in the new updates (Possibly 6 months or more away) and are highly unlikely to even read some random crap by some dude with 3 posts.

Also also: After reading through your entire list, it's apparent that you are...a bit touched.



I did read it said "Please avoid" I chose not to. Did you really want me to spam 28ish seperate threads?

edit: I wrote it because I did, if it's not read too bad.
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Re: Game needs adjustments

Postby TeckXKnight » Tue May 29, 2012 4:00 am

Neither, please read the rules in full.
1. Read Before Posting: Don't forget about the search function! Threads that ask a question that has been answered in the wiki or another recent thread, or threads with commonly suggested ideas like "add bridges" will be moderated.

5. Spam: Please avoid making grab bag threads with multiple unrelated suggestions. Give each idea its own thread so posters can discuss its merits, so that ideas aren't overshadowed by more popular ideas, and so that they might be found later using the search tool.
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