The new update where you loose hhp for doing crimes was a good idea, because now you can drop everything in their base... but when it comes to trespassing scents, its just too much. From looking in every crate, with out even taking anything, you loose like 20 hhp. This just becomes a serious pain for any raider, which is a part of the game.
I recommend the removing of the trespassing hhp loss, and keeping it for theft and vandalism.