Reenable instant hearthing for characters without black arts

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Reenable instant hearthing for characters without black arts

Postby Zarxes » Sun Jun 09, 2013 2:00 pm

The survival aspect of this game and the constant fear of death is a major part of fun in this game. Its an experience i have not seen in any other game and it makes this game unique and thrilling. Although the current massacre that is happening seems to be a bit much for a lot of players.

My suggestion:
Reenable the instant teleport to your hearthfire (like it has been in one of the earlier worlds) for characters who have not learned the black arts which involve fighting/killing/vandalizing.
To prevent people from exploiting this, for example by learning the black arts just as they are about to kill somebody or before the start of a raid, you could connect the learning of black arts to the civilization slider or involve some sort of sacrifice.
You might have to be full martial or barbarism to be able to learn murder and rage. Learning those will deny you instant teleport but you are able to attack or strike back.
You might have to sacrifice a hen or rabbit at the altar to your ancients to be able to learn those skills but doing so will put a casting time to your travel to hearthfire.

A skilled group of people will still be able keep a person aggroed and will still be able to hunt a person down.It doesnt change anything for people with black arts. For peaceful people, which most likely are not to capable of fighting or chasing anyways, this might give them at least a slight chance for escape.

If you dont like the idea of an always available instant teleport, you might make this ability available every few hours depending on where your beliefs are. You might even consider making this limited teleport work even when aggroed. Another option would be an interuptable limited teleport with a cast-time. Maybe you have to break the defense to interupt or get in melee range and punch the person.
Last edited by Zarxes on Sun Jun 09, 2013 2:21 pm, edited 2 times in total.
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Re: Reenable instant hearthing for characters without black

Postby joojoo1975 » Sun Jun 09, 2013 2:04 pm

I'm sorry m8.
And coming from me this will be quite a shock. but that just feels to carebearish.

The PvP aspect of the game is one of major aspects of this game. if you were only to allow the "defensive" players to have that option, most of your aggressors would scream bloody Murder and Rage.
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Re: Reenable instant hearthing for characters without black

Postby Cornbread » Sun Jun 09, 2013 2:15 pm

I like the idea.
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Re: Reenable instant hearthing for characters without black

Postby sabinati » Sun Jun 09, 2013 3:04 pm

I agree with joojoo and i'm a fucking carebear
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Re: Reenable instant hearthing for characters without black

Postby NOOBY93 » Sun Jun 09, 2013 3:23 pm

I think this way only the best of best would have black arts because they have no fear.
Would make black skills useless.
And btw
Why do we call bad skills black skills...?
Fucking racists.
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Re: Reenable instant hearthing for characters without black

Postby SuperNoob » Sun Jun 09, 2013 4:04 pm

I don't have any criminal skills yet and I say NO, "ooo theres a bear over there" *hearth*
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Re: Reenable instant hearthing for characters without black

Postby TeckXKnight » Sun Jun 09, 2013 4:13 pm

Auto-hearthing was enough of a problem that this was definitely a move in the right direction. Teleportation as a whole needs to be severely downplayed and possibly removed entirely. It is the core of many of the issues that we face in the game.
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Re: Reenable instant hearthing for characters without black

Postby Arcanist » Sun Jun 09, 2013 4:19 pm

I say impliment the non teleport mechanics used in salem.

Although, there has to be a way to log in somewhere other than the wilderness (and not lose your gear and inventory) if someone puts something on where you logged out.
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Re: Reenable instant hearthing for characters without black

Postby Zarxes » Sun Jun 09, 2013 6:11 pm

If auto teleport mechanics got fixed,the auto aggro-mechanics should be fixed aswell.
At least it shouldnt be as easy as it is right now to keep someone in combat without much risk involved.
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Re: Reenable instant hearthing for characters without black

Postby KajetanChrumps » Tue Jun 11, 2013 8:55 am

Make attacker lose HHP (but this shall stop at 1 HHP) when the target has no fight abilities and refuses to fight (clicks on crossed swords), much like leaving scents. This way the attacker will be able to kill at some costs. While it is not a big deal to regain HHP and SHP, it will take time. Oh yes, this could be great to abuse for gaining hunger, that's why it shall take away HHP not SHP.

Edit: Alternatively, make death/life slider move towards death and martial/peaceful towards martial. Some people will still enjoy this though.
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