Damn jailin system.

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Damn jailin system.

Postby Gloosx » Mon Jun 24, 2013 6:21 pm

See a bad guy? KO him. Kill him. Lack of roleplay here. This game really needs a jailing system. So then you ko some1, you can cuff his hands, so he cant interact with his inventory anymore, cant forage or pick-up anything. After this, you put on some shackles on him, so he can move only at crawling speed, with a decent stamina drain. Finally you right-click him, and choose Convoy. He follows you at crawling speed or sit in your boat automatically. Then you convoy him to his cell. small 5x5 cell is mined in the cave. Some horizontal metal bars are blocking his way to freedom. There is a small door, obviously locked, straw bed, and a pile of wood lying on the floor. You right-click this pile of wood, then choose Jail. The guy, who had been under your convoy, just walk inside his cell, and the pile of wood starts to burn. Burn with a bright, bloody red fire. Now he cant do pretty much anything. If he logs off, you can always wake him up, and he will follow you passively while offline. And here is the final сhord: the execution. You convoy prisoner to the place of execution. Random people just come to this place and start to watch the execution. Then you just cut his head off. All people who have been watchin this gain a buff. If they had full civilisation slider, they loose some psyche for 24 hours. With full barbarism, you gain a great psyche buff for same amount of time. Thats all. Critique please guys.
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Re: Damn jailin system.

Postby sabinati » Mon Jun 24, 2013 6:27 pm

already suggested
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