Amulet !

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Amulet !

Postby Safou » Mon Aug 12, 2013 11:50 am

So I was thinking about making an amulet that when equipped , lifting somthing and travelling to your hearth fire the object that is lifted stay with you . I don't
know if this mechanic is allready in the game or not but it's a cool thing to add . thanks for your time .
Safou .
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Now I know his goal :
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Safou wrote:what do you want ?

The world. And do more experimenting try to replicate the bug.
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Re: Amulet !

Postby NOOBY93 » Mon Aug 12, 2013 11:59 am

Basically a necklace slot item that changes nothing?
Yeah! We need more poor man's belts.
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Re: Amulet !

Postby AnnaC » Mon Aug 12, 2013 5:40 pm

You already take lifted objects with you when you teleport. Pulled carts and leashed animals do not.
Hearthlings: Marona; Chamberlain (retainer alt), Vincavec (shaman of the Dryad Wells Forest)
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Re: Amulet !

Postby tremlingrendel » Tue Aug 13, 2013 7:23 am

How about an amulet that when you teleport, it creates a waypoint you can teleport back to (obviously Diablo-esque) , if we're talking about neat magic amulets. Or a pair of rings, one that creates a waypoint, one that can take you to it, but both rings are one-use-only items and the waypoint only lasts for 15-20 minutes or until you teleport back. I could see many uses, for good and ill, of such a power.
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Re: Amulet !

Postby NOOBY93 » Tue Aug 13, 2013 11:00 am

tremlingrendel wrote:How about an amulet that when you teleport, it creates a waypoint you can teleport back to (obviously Diablo-esque) , if we're talking about neat magic amulets. Or a pair of rings, one that creates a waypoint, one that can take you to it, but both rings are one-use-only items and the waypoint only lasts for 15-20 minutes or until you teleport back. I could see many uses, for good and ill, of such a power.

Sounds like it would create a lot of bugs. D:
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