Greetings
I read the rules and I believe I have a slight twist on this long talked about idea.
If you disagree then sorry, I tried my best.
my idea is basically you would need a composting pot it takes 10 clay to make and 4 branches to burn it(it's basically the same as a treeplanter's pot in all aspects except you don't plant trees)
now you will need to put in 1 unit of soil, 1 unit of water, and 8 units of "biodegradable stuff"(IE: crops, meat or intestines, fish fillets) then you put this in a herbalist table and wait 24 hours real time.
the game then takes all the ingredients and averages them by 12(the Q of the herb. table and Q of the Compost pot plus the ingredients) and that gives you what Q your soil is.
then you plant any kinda crop you want in there and place it back on a Herb. table(the herb table acts like a beehive) and wait for the plant to grow. when plant is fully grown then you can harvest it from pot in
which case you get all the plant products and a empty pot back in your inventory.
once again when harvesting from pot it's just like harvesting from the field, except the byproduct(IE straw, fibers) are not left on ground but in your inventory.
hope you all like.

